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System limits & capacities, Best practices – ETC Unison Mosaic Designer v1.11.0 User Manual

Page 205

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System limits & capacities

System limits & capacities

Unison Mosaic Designer imposes the following project limits which can not be exceeded:

Groups

1024

Fixtures

30000

Discrete or compound fixtures

Fixture elements

60000

Elements or pixels within compound fixtures eg. 18 per James Tho-
mas Pixeline 1044

Moving lights

200

Automated or moving lights and conventional fixtures with scrollers

Pixel matrices

256

Frame arrays

1000

Instances of media, perlin noise, starfield, text and custom presets
deployed on timelines

Timelines

500

AVC presets

256

Custom presets

256

Media presets

256

Imported media clips

Media slots

1024

Text slots

1024

Fonts

16

Mover presets

256

Triggers

1024

Conditions per trigger

32

Actions per trigger

32

Controllers

40

So if all MSC 2s then the maximum number of DMX universes in
the project is 80 (80 x 512 = 49960 DMX 512 channels)

Remote Devices (exclud-
ing RIO D)

100

Per Remote Device type per Designer project. If you are planning
to use more that 16 of one or more remote devices please contact

support

to discuss your requirements in advance.

DALI and RIO Ds

Please see

DALI Interfaces

for DALI and RIO D limitations

KiNet power supplies

1024

Per Controller in a Designer project

Timecode Buses

6

MIDI or linear (SMPTE/EBU) timecode sources

Network Buses

5

Ethernet trigger sources eg. UDP

Audio Buses

4

Audio trigger sources

Plan size (pixels)

8192x8192

Plan and fixture library scale is 1cm:1pixel (0.394":1pixel)

As you can see from the above limits, the Unison Mosaic control system can scale to an impressive size that
rivals even state-of-the-art lighting consoles.

However, while the Controllers themselves provide a scalable solution (each Controller only stores and pro-
cesses the data relevant to it), the PC running the Designer software will need greater performance, particularly
the OpenGL graphics system, as the project size increases. For very large projects, or projects where some of
the above limitations are restrictive, please contact

support

to discuss your requirements in advance.

Best Practices

Just like any other computational device, Controllers have a finite amount of resources available to them.

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