System limits & capacities, Best practices – ETC Unison Mosaic Designer v1.11.0 User Manual
Page 205

System limits & capacities
System limits & capacities
Unison Mosaic Designer imposes the following project limits which can not be exceeded:
Groups
1024
Fixtures
30000
Discrete or compound fixtures
Fixture elements
60000
Elements or pixels within compound fixtures eg. 18 per James Tho-
mas Pixeline 1044
Moving lights
200
Automated or moving lights and conventional fixtures with scrollers
Pixel matrices
256
Frame arrays
1000
Instances of media, perlin noise, starfield, text and custom presets
deployed on timelines
Timelines
500
AVC presets
256
Custom presets
256
Media presets
256
Imported media clips
Media slots
1024
Text slots
1024
Fonts
16
Mover presets
256
Triggers
1024
Conditions per trigger
32
Actions per trigger
32
Controllers
40
So if all MSC 2s then the maximum number of DMX universes in
the project is 80 (80 x 512 = 49960 DMX 512 channels)
Remote Devices (exclud-
ing RIO D)
100
Per Remote Device type per Designer project. If you are planning
to use more that 16 of one or more remote devices please contact
to discuss your requirements in advance.
DALI and RIO Ds
Please see
for DALI and RIO D limitations
KiNet power supplies
1024
Per Controller in a Designer project
Timecode Buses
6
MIDI or linear (SMPTE/EBU) timecode sources
Network Buses
5
Ethernet trigger sources eg. UDP
Audio Buses
4
Audio trigger sources
Plan size (pixels)
8192x8192
Plan and fixture library scale is 1cm:1pixel (0.394":1pixel)
As you can see from the above limits, the Unison Mosaic control system can scale to an impressive size that
rivals even state-of-the-art lighting consoles.
However, while the Controllers themselves provide a scalable solution (each Controller only stores and pro-
cesses the data relevant to it), the PC running the Designer software will need greater performance, particularly
the OpenGL graphics system, as the project size increases. For very large projects, or projects where some of
the above limitations are restrictive, please contact
to discuss your requirements in advance.
Best Practices
Just like any other computational device, Controllers have a finite amount of resources available to them.
- 205 -