Dynamic tables – ETC Congo Family v6.4.0 User Manual
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Dynamic Tables
The basic element of a Dynamic effect is a wave-form, or "table", that is assigned to the
intensity or any other attribute parameter of a channel.
A Sine wave, for example, will fade a parameter up/down continuously over/under the
current Base Value.
By changing the Rate and Size of this Sine Wave, you will affect the speed and value range
of the result.
Although the idea of tables is very technical, it really requires little technical understanding:
most designers prefer to experiment with different tables and parameters to understand - the
effect of a Sine Wave is too different on a color parameter, compared to pan or intensity, to
explain in detail here.
These are the tables
Table
Description
Stop
A "Stop Dynamics" table
Sine
A normal sinus wave
Step
An "on-off" wave
Sawtooth
A linear "fade up - fade down" wave
Ramp
A "fade up-cut down" wave
RampInv
A "cut up - fade down" wave
MarkOn
"On-longer-than-off" used for fly-in or fly- outs
MarkOff
"Off-longer-than-on" used for fly-in or fly- outs
Spiral
A sinus wave with varying amplitude
Tangent
A sinus wave with a "sharp top"
Random1
Random curve 1
Random2
Random curve 2
Random3
Random curve 3
NOTE
If you are used to working with for example WholeHog (tm) Tables, a
Sine + 90 degrees is a Sine with an offset of 25% here.