ETC Congo Family v6.4.0 User Manual
Page 668
666
Chase Editor - Functions
The Chase can only be edited from the Chase Editor and the Chase Step Editor. This
ensures that a Chase will always play back in the way it is defined.
Column
Action
Feedback
Chase
No Input
The number of this chase, cannot be
edited.
Text
[MODIFY]
Enter a label.
Steps
[MODIFY]
Shows the number of steps, press
MODIFY to open the Channel
Distribution Wizard.
Direction
[MODIFY]
Choose between forward, backward,
bounce and random.
Style
[MODIFY]
Choose between positive, negative and
build.
Loop Time
[#] [MODIFY]
Sets a total Loop time *
In
[#] [MODIFY]
Sets an In time for all steps**
Dwell
[#] [MODIFY]
Sets a Dwell time for all steps**
Out
[#] [MODIFY]
Sets an Out time for all steps**
RateMin
[#] [MODIFY]
Defines a random minimum variation for
Step times***
RateMax
[#] [MODIFY]
Defines a random maximum variation
for Step times ***
*The Default times are applied until you define a different time in the Chase Steps Editor.
**Loop Time = the amount of time it takes to pass through all the steps of the chase once.
Edit the loop time and all step times will be adjusted to evenly fit within this time value..
***RateMin and RateMax work together to set the playback rate of the chase. When these
values are the same, the chase is adjusted evenly. When these rates differ, the chase will
play back randomly using rate values between the Min and Max value. This is a good way to
create more organic chases for things like lightning and water reflections.