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Discrete input point object – class code 0x08, Discrete output point object – class code 0x09 – Rockwell Automation 193-EC1_2_3_5, 193-ECPM,592-EC1_2_3_5 E3 and E3 Plus Solid-State Overload Relay User Manual User Manual

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Rockwell Automation Publication 193-UM002I-EN-P - December 2011

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DeviceNet™ Information Appendix B

Discrete Input Point Object
– Class Code 0x08

The following class attributes are supported for the Discrete Input Object:

Multiple instances of the Discrete Input Object are supported, one instance for
each general purpose discrete input on the E3 Overload Relay. All instances will
contain the following attributes:

The following common services will be implemented for the Discrete Input Point
Object:

Discrete Output Point
Object – Class Code 0x09

The following class attributes are supported for the Discrete Output Point
Object:

Multiple instances of the Discrete Output Point Object are supported, one
instance for each general purpose discrete output on the E3 Overload Relay. All
instances will contain the following attributes:

Table 105 - Discrete Input Point Object Class Attributes

Attribute ID

Access Rule

Name

Data Type

Value

1

Get

Revision

UINT

2

2

Get

Max Instances

UINT

2 or 4

Table 106 - Discrete Input Point Object Instance Attributes

Attribute ID

Access Rule

Name

Data Type

Value

3

Get

Value

BOOL

0=OFF, 1=ON

115

Get/Set

Force
Enable

BOOL

0=Disable, 1=Enable

116

Get/Set

Force
Value

BOOL

0=OFF, 1=ON

Table 107 - Discrete Input Point Object Common Services

Service
Code

Implemented for:

Service
Name

Class

Instance

0x0E

Yes

Yes

Get_Attribute_Single

0x10

No

Yes

Set_Attribute_Single

Table 108 - Discrete Output Point Object Class Attributes

Attribute ID

Access Rule

Name

Data Type

Value

1

Get

Revision

UINT

1

2

Get

Max Instances

UINT

1 or 2

Table 109 - Discrete Output Point Object Instance Attributes

Attribute ID

Access Rule

Name

Data Type

Value

3

Get/Set

Value

BOOL

0=OFF, 1=ON

5

Get/Set

Fault Action

BOOL

0=Fault Value attribute,
1=Hold Last State

6

Get/Set

Fault Value

BOOL

0=OFF, 1=ON