Stylize effects – Adobe Premiere Pro CS6 User Manual
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Shadow Color The color of the shadow.
Note: The colors of the clip may override the Shadow Color if you choose Glass Edges from the Render control menu. See the Render and Color
Influence controls for more information.
Opacity The opacity of the shadow.
Light Source The location of the point light source.
Copy and paste position keyframes from another effect (for example, Lens Flare) to quickly create a shadow that matches the other effect’s light
source.
Projection Distance The distance from the clip to the surface on which the shadow falls. The shadow appears larger as this value increases.
Softness The softness of the shadow’s edges.
Render The type of shadow:
Regular Creates a shadow based on the Shadow Color and Opacity values, regardless of semitransparent pixels in the clip. (If Regular is
chosen, the Color Influence control is disabled.)
Glass Edge Creates a colored shadow based on the color and opacity of the clip. If the clip contains semitransparent pixels, the shadow
uses both the color and transparency of the clip, creating the appearance, for example, of sun shining through stained glass.
The more transparent the pixels in the clip are, the closer the shadow color matches the colors of the clip. If the clip contains no semitransparent
pixels, Glass Edge has little result.
Note: Anti-aliased edges produce colors in a shadow edge if you choose Glass Edge, even if the clip is fully opaque. The clip’s colors shine
through these anti-aliased edges, and the Shadow Color fills the center of the shadow.
Color Influence The fraction of the clip’s color values that appear in the shadow. At 100%, the shadow takes on the color of any semitransparent
pixels in the clip. If the clip contains no semitransparent pixels, Color Influence has little result, and the Shadow Color value determines the
shadow’s color. Decreasing the Color Influence value blends the colors of the clip in the shadow with the Shadow Color. Increasing Color Influence
reduces the influence of the Shadow Color.
Shadow Only Select to render only the shadow.
Resize Layer Select to allow the shadow to extend beyond the clip’s original boundaries.
Stylize effects
Alpha Glow effect
The Alpha Glow effect adds color around the edges of a masked alpha channel. You can have a single color either fade out or change to a
second color as it moves away from the edge.
Glow Controls how far the color extends from the alpha channel edge. Higher settings produce larger glows (and can cause very slow processing
before playback or export).
Brightness Controls the initial opacity of the glow.
Start Color Shows the current glow color. Click the swatch to choose another color.
Use End Color Lets you add an optional color at the outer edge of the glow.
Fade Out Specifies whether the colors fade out or stay solid.
Brush Strokes effect
The Brush Strokes effect applies a rough painted look to an image. You can also use this effect to achieve a pointillist style by setting the length of
the brush strokes to 0 and increasing the stroke density. Although you specify the direction of strokes, they are scattered randomly by a small
amount to give a more natural result. This effect alters the alpha channel, as well as the color channels; if you’ve masked out a portion of the
image, the brush strokes paint over the edges of the mask.
Original image (left), with effect applied (center), and with Brush Size and Length adjusted (right)
Stroke Angle The direction in which the strokes are made. The image is effectively shifted in this direction, which may cause some clipping at the
clip boundaries.
Brush Size The size of the brush, in pixels.
Stroke Length The maximum length of each stroke, in pixels.
Stroke Density Higher densities result in overlapping brush strokes.
Stroke Randomness Creates nonuniform strokes. The more randomness, the more the strokes vary from the brush and stroke settings you
specify.
Paint Surface Specifies where brush strokes are applied:
Paint On Original Image Puts the strokes on top of the unmodified clip. This setting is the default.
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