Adobe Premiere Pro CS6 User Manual
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The Transform effect applies two-dimensional geometric transformations to a clip. Apply the Transform effect instead of using clip Fixed effects if
you want to render clip anchor point, position, scale, or opacity settings before other Standard effects are rendered. Anchor Point, Position,
Rotation, Scale, and Opacity properties function much the same as the Fixed effects.
Skew Skew amount.
Skew Axis The axis about which skew occurs.
Note: In Adobe After Effects, the Transform effect includes the Shutter Angle control and Use Composition’s Shutter Angle option. Both controls
are adjusted only in After Effects.
Turbulent Displace effect
The Turbulent Displace effect uses fractal noise to create turbulent distortions in an image. For example, use it to create flowing water, funhouse
mirrors, and waving flags.
Original image (left), and with variations of effect applied (center and right)
Displacement The type of turbulence used. Turbulent Smoother, Bulge Smoother, and Twist Smoother each perform the same operations as
Turbulent, Bulge, and Twist, except that the Smoother options create smoother warps and take longer to render. Vertical Displacement warps the
image vertically only. Horizontal Displacement warps the image horizontally only. Cross Displacement warps the image both vertically and
horizontally.
Amount Higher values cause more distortion.
Size Higher values cause larger areas of distortion.
Offset (Turbulence) Determines the portion of the fractal shape used to create the distortion.
Complexity Determines the level of detail in the turbulence. Lower values cause smoother distortions.
Evolution Animating this setting results in changes of the turbulence over time.
Note: Although the Evolution value is set in units called revolutions, it’s important to realize that these revolutions are progressive. The evolution
state continues to progress infinitely at each new value. Use the Cycle Evolution option to return the Evolution setting to its original state at each
revolution.
Evolution Options Evolution Options provide controls that render the effect for one short cycle and then loop it for the duration of your clip. Use
these controls to pre-render turbulence elements into loops, and thus speed up rendering time.
Cycle Evolution Creates a loop that forces the evolution state to return to its starting point.
Cycle (In Revolutions) The number of revolutions of the Evolution setting that the fractal cycles through before it repeats. The timing of
the Evolution cycles is determined by the amount of time between Evolution keyframes.
Note: The Cycle control affects only the state of the fractal, not geometrics or other controls, so you can get different results with different
Size or Offset settings.
Random Seed Specifies a value from which to generate the fractal noise. Animating this property results in flashing from one set of fractal
shapes to another within the same fractal type. For smooth transition of the roughness, use the Evolution control.
Note: Create new turbulence animations by reusing previously created Evolution cycles and changing only the Random Seed value.
Using a new Random Seed value alters the noise pattern without disturbing the evolution animation.
Pinning Specifies which edges to pin so that the pixels along those edges aren’t displaced.
Anti-aliasing For Best Quality Specify the amount of anti-aliasing by selecting Low or High.
Twirl effect
The Twirl effect distorts an image by rotating a clip around its center. The image is distorted more sharply in its center than at the edges, causing
a whirlpool result at extreme settings.
Angle How far to twirl the image. Positive angles twirl the image clockwise; negative angles twirl it counterclockwise. For a whirlpool result,
animate the angle.
Twirl Radius How far the twirl extends from the twirl center. This value is a percentage of width or height of the clip, whichever is greater. A value
of 50, for example, produces a twirl that extends to the edges of the clip.
Twirl Center Sets the position of the center of the twirl.
Wave Warp effect
The Wave Warp effect produces the appearance of a wave traveling across an image. You can produce a variety of different wave shapes,
including square, circular, and sine waves. The Wave Warp effect is automatically animated at a constant speed across the time range (without
keyframes). To vary speeds, you need to set keyframes.
Wave Type The shape of the wave.
Wave Height The distance, in pixels, between wave peaks.
Wave Width The size of the wave in pixels.
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