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Creating gradients – Adobe Flash Professional CS3 User Manual

Page 195

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FLASH CS3

User Guide

189

2

Select Window > Properties > Properties.

3

To select a color, click the triangle next to the Fill color control and do one of the following:

Select a color swatch from the palette.

Type a color’s hexadecimal value in the box.

Creating gradients

A gradient is a multicolor fill in which one color gradually changes into another color. Flash lets you apply up to 15
color transitions to a gradient. Flash can create two types of gradients:

Linear gradients change color along a single axis (horizontal or vertical).

Radial gradients change color in an outward direction starting from a central focal point. You can adjust the direction
of a gradient, its colors, the location of the focal point, and many other properties of the gradient.

Adobe® Flash® CS3 Professional provide additional control over linear and radial gradients for use with Flash Player.
These controls, called overflow modes, let you specify how colors are applied beyond the gradient.

For a sample of gradients, see the Flash Samples page at

www.adobe.com/go/learn_fl_samples

. Download and

decompress the Samples zip file and navigate to the Graphics\AnimationAndGradients folder to access the sample.

Work with solid colors and gradient fills in the Color panel

You can create any color using the Color panel. If an object is selected on the Stage, the color modifications you make
in the Color panel are applied to the selection. You can select colors in RGB or HSB, or you can expand the panel to
use hexadecimal mode. You can also specify an alpha value to define the degree of transparency for a color. In
addition, you can select a color from the existing color palette.

You can expand the Color panel to display a larger color space in place of the color bar, a split color swatch showing
the current and previous colors, and a Brightness slider to modify color brightness in all color modes.

Create or edit a solid color with the Color panel

1

To apply the color to existing artwork, select an object or objects on the Stage, and select Window > Color.

2

To select a color mode display, select RGB (the default setting) or HSB from the panel menu in the upper-right

corner.

3

Click the Stroke or Fill icon to specify which attribute to modify.

Note: Click the icon, not the color control, or the Color Picker opens.

4

If you selected the Fill icon in step 3, verify that Solid is selected in the Type menu.

5

If an object is selected on the Stage, the color modifications you make in the Color panel are applied to the

selection. Do one of the following:

To select a color, click in the color space in the Color panel. To adjust the brightness of the color, drag the
Brightness slider.

Note: To create colors other than black or white, make sure the Brightness slider is not set to either extreme.

Enter values in the color value boxes: Red, Green, and Blue values for RGB display; Hue, Saturation, and
Brightness values for HSB display; or hexadecimal values for hexadecimal display. Enter an Alpha value to specify
the degree of transparency, from 0 for complete transparency to 100 for complete opacity.