Drop shadow, Inner shadow, Outer glow – Adobe InDesign CC 2015 User Manual
Page 503: Inner glow, Bevel and emboss
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Last updated 6/6/2015
Drop Shadow
The Drop Shadow effect creates a three-dimensional shadow. You can offset the drop shadow along the x or y axis, as
well as vary the blending mode, color, opacity, distance, angle, and size of the drop shadow. Use these options to
determine how the drop shadow interacts with objects and transparency effects:
Object Knocks Out Shadow
The object appears in front of the drop shadow that it casts.
Shadow Honors Other Effects
The drop shadow factors in other transparency effects. For example, if the object is
feathered on one side, you can make the drop-shadow disregard the feathering such that the shadow doesn’t fade out,
or make the shadow look feathered in the same way as the object is feathered.
Click the Drop Shadow button
on the Control panel to quickly apply a drop shadow to or remove a drop shadow
from an object, a stroke, a fill, or text.
To select a color for a drop shadow, click the Set Shadow Color button (next to the Blending Mode menu) and choose a
color.
Inner Shadow
The Inner Shadow effect places the shadow inside the object, giving the impression that the object is recessed. You can
offset the inner shadow along different axes and vary the blending mode, opacity, distance, angle, size, noise, and choke
of the shadow.
Outer Glow
The Outer Glow effect makes the glow emanate from under the object. You can set the blending mode, opacity,
technique, noise, size, and spread.
Inner Glow
The Inner Glow effect causes an object to glow from the inside out. Choose the blending mode, opacity, technique, size,
noise and choke settings, as well as the Source setting:
Source
Specifies the source for the glow. Choose Center to apply a glow that emanates from the center; choose Edge to
apply a glow that emanates from the object’s boundaries.
Bevel and Emboss
Use the Bevel and Emboss effect to give objects a realistic, three-dimensional look. The Structure settings determine
the object’s size and shape:
Style
Specifies the bevel style: Outer Bevel creates the bevel on the outside edges of the object; Inner Bevel creates the
bevel on the inside edges; Emboss simulates the effect of embossing the object against underlying objects; Pillow
Emboss simulates the effect of stamping the edges of the object into underlying objects.
Size
Determines the size of the bevel or emboss effect.
Technique
Determines how the edge of the bevel or emboss effect interacts with background colors: Smooth blurs the
edges slightly (and doesn’t preserve detailed features at larger sizes); Chisel Soft blurs the edges, but not as much as the
Smooth technique (it preserves detailed features better than the Smooth technique but not as well as the Chisel Hard
technique); Chisel Hard provides a harder, more conspicuous edge (it preserves detailed features better than the
Smooth or Chisel Soft techniques).
Soften
In addition to the Technique setting, blurs the effect to reduce unwanted artifacts and rough edges.
Direction
Choose Up or Down to make the effect appear pushed up or down.
Depth
Specifies the depth of the bevel or emboss effect.