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Chapter 4. programming – IAI America S-SEL-E User Manual

Page 202

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Page 197

Chapter 4. Programming

Step

A/O

N

OP-Code

Operand1

Operand2

Post

Comment

1

HOME

11

X and Y-Axis Homing

2

VEL

200

Velocity 200mm/s Setting

3

ACC

0.3

Acceleration 0.3G

4

MOVL

1

Move to Position No.1 (Starting Point)

5

TAG

1

6

CIR

2

3

Circular Motion Passing through P2 and P3

7

GOTO

1

Jump TAG 1

3.

Circular Movement Command

In less sophisticated controllers it was generally understood that the changes in speed would result in changes in the motion
profile. In the new Super SEL Controller, however, accurate circular motion profiles can be achieved by passing through the
exact points regardless of changes in speed settings.

Program of Locus above

Locus

Programming

Passing point B

Passing point A

Start point

Y Axis

X Axis

P3

P2

P1

0

Circular movement only applies to two dimensional move-
ment. A circular motion program is easily constructed by
selecting a starting point and two passing points.

1.

Set Position No.1 (P1) coordinate data (Starting Point).

2.

Set Position No.2 (P2) and Position No.3 (P3) coordinate
data (Passing Points).

3.

Use the MOVL command to move to Position No.1, and
make this the starting point (P1) of the circular move.

4.

Use the CIR command to set the first passing point (P2)
in OPRND1 and the second passing point (P3) in
OPRND2.
* The direction of rotation can be reversed by exchang-

ing P2 and P3.

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