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Configuring gpi outputs – Grass Valley M-Series iVDR User Manual v.2.0.10 User Manual

Page 122

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122

M-Series User Manual

20 April 2005

Chapter 4 Modifying Configuration

5. Select the action drop-down list and choose a pre-defined action from the list.

Trigger actions include the following:

6. Select the active signal (high or low) required.

This is determined by the external equipment connected to the GPI input.

7. Repeat step 3 through step 6 for the remaining GPI inputs.

8. Select

OK

on the Configuration dialog, or leave the Configuration Manager open

to configure other iVDR settings.

Configuring GPI outputs

You can assign GPI outputs to channels in the iVDR. Once GPI outputs are assigned
to a channel, you can use them in playlists to trigger external equipment. Further
configuration is available in the Playlist application to assign the GPI output to an
event or section. Refer to

“Using GPI output triggers in playlists” on page 200

.

NOTE: If you want to play a list that was created on another play channel, you must
ensure that GPI triggers assigned to the play channels use the same names,
otherwise the GPI triggers will not occur. Using identical GPI naming also allows
copying and pasting sections and events between lists.

To configure GPI output signals:

1. Select

System

and choose

Configuration

, then select the

GPI

button.

Trigger Action

Description

Play

Play current loaded clip or playlist in assigned Player channel.

VAR playback

Plays loaded clip in VAR mode with pre-set speed as set in
Configuration Manager.

Record

Start recording a clip in assigned Recorder channel.

Stop

Stop playback or record of assigned channel.

Rewind

Rewind playback of assigned channel. Channel will stay in
rewind mode until the beginning of clip is reached or another
transport action is taken.

Fast forward

Fast forward playback of assigned channel. Channel will stay in
the fast forward mode until the end of clip is reached or another
transport action is taken.

Eject

Ejects the current clip.

Preview

The current clip in the record channel is loaded in the
corresponding play channel. NOTE: You can use Eject prior to
Preview if a clip is already loaded in the Play channel.

Cue start

Cue to start of clip loaded in Player or Playlist channel.

Cue next event

Goes to next event in a Playlist and stops.

Cue previous event

Goes to previous event in a Playlist and stops.

Cue next section

Goes to next section in a Playlist and stops.

Cue previous section

Goes to previous section in a Playlist and stops.