Eq effect, Fill left, fill right effects, Flanger effect – Adobe Premiere Pro CS3 User Manual
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ADOBE PREMIERE PRO CS3
User Guide
359
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Release
Specifies the time (between 10 and 500 milliseconds) required for the gain to return to the normal level
after a clip occurs.
SoftClip
Reduces clipping similar to Limiter but doesn’t use hard limiting. This control adds an edge to some signals
to better define them within an overall mix.
EQ effect
The EQ effect acts as a parametric equalizer, meaning that it controls frequency, bandwidth, and level using multiple
bands. The effect includes three fully parametric mid bands, a high band, and a low band. The low and high bands
are shelving filters, by default. Gain is constant over frequency. The Cut control switches the low and high band
from shelving to cutoff filters. Gain is fixed to –12 dB per octave and is deactivated in cutoff mode.
Use the graphical controls in the Custom Setup view, or adjust values in the Individual Parameters view. In the
Custom Setup view, you can control the parameters of the filter bands in the Frequency window by dragging band
handles. Each band includes a control for Frequency and Gain. Mid bands include two additional controls for
adjusting the Q-factor. This effect is available for 5.1, stereo, or mono clips.
Frequency
Specifies the amount by which to increase or decrease the band (between 20 and 2000 Hz).
Gain
Specifies the amount by which to increase or decrease the band (between –20 and 20 dB).
Cut
Changes the functionality of the filter from shelving to cutoff.
Q
Specifies the width of each filter band (between 0.05 and 5.0 octaves).
Output
Specifies the amount of gain to compensate for increases or reductions of frequency bands on the output
gain of the EQ.
Fill Left, Fill Right effects
The Fill Left effect duplicates the left channel information of the audio clip and places it in the right channel,
discarding the original clip’s right channel information. The Fill Right effect duplicates the right channel information
and places it in the left channel, discarding the existing left channel information. Apply to stereo audio clips only.
Flanger effect
Flanging is an audio effect caused by mixing a varying, short delay in roughly equal proportion to the original signal.
It was originally achieved by sending an identical audio signal to two reel-to-reel tape recorders, and then pressing
the flange of one reel to slow it down. Combining the two resulting recordings produced a phase-shifted, time-delay
effect, characteristic of psychedelic music of the 1960s and 1970s. The Flanger effect lets you create a similar result
by slightly delaying and phasing a signal at specific or random intervals.
LFO Type
Specifies the wave type for the Low Frequency Oscillator: Sin(e), Rect(angle), or Tri(angle).
Rate
Specifies the speed of the Low Frequency Oscillator.
Depth
Determines the gain level of the modulation waveform, thus controlling the depth of the effect.
Mix
Adjusts the mix of original (Dry) and flanged (Wet) signal. You need some of both signals to achieve the
characteristic cancellation and reinforcement that occurs during flanging. With Original at 100%, no flanging
occurs at all. With Delayed at 100%, the result is a wavering sound, like one coming from a bad tape player.
Feedback
Determines the percentage of the flanged signal that is fed back into the flanger. With no feedback, the
effect uses only the original signal. With feedback added, the effect uses a percentage of the affected signal from
before the current point of playback.
April 1, 2008