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Change a keyframe’s interpolation method – Adobe Premiere Pro CS3 User Manual

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ADOBE PREMIERE PRO CS3

User Guide

294

The two most common types of interpolation are linear interpolation and Bezier interpolation.

Linear interpolation

Creates an evenly-paced change from one keyframe to another, with each in-between frame

given an equal share of the changed value. Changes created with linear interpolation start and stop abruptly and
develop at a constant rate between each pair of keyframes.

Bezier interpolation

Allows the rate of change to accelerate or decelerate based on the shape of a Bezier curve, such

as gently picking up speed at the first keyframe and then slowly decelerating into the second.

Change a keyframe’s interpolation method

By changing and adjusting keyframe interpolation, you gain precise control over the rate of changes in your anima-
tions. You can choose either an interpolation type from a context menu or you can directly change one keyframe
type to another by manually adjusting the keyframe or the handles.

Note: You can also use the Ease In and Ease Out commands to quickly adjust keyframe interpolation.

Changing keyframe interpolation for the Position parameter of the Motion effect

A Linear spatial keyframe B. Auto Bezier interpolation C. Continuous Bezier interpolation

1

Do one of the following:

In the Effect Controls panel, right-click a keyframe marker.

In the Timeline panel, right-click a keyframe.

2

Choose an interpolation method from the context menu:

Linear

Creates a uniform rate of change between keyframes.

Bezier

Lets you manually adjust the shape of the graph, and the rate of change, on either side of a keyframe. You

can create very smooth changes using this method.

Auto Bezier

Creates a smooth rate of change through a keyframe. As you change a keyframe’s value, the Auto Bezier

direction handles change to maintain a smooth transition between keyframes.

Continuous Bezier

Creates a smooth rate of change through a keyframe. However, unlike the Auto Bezier interpo-

lation method, Continuous Bezier lets you adjust direction handles manually. As you change the shape of a graph
on one side of a keyframe, the shape on the other side of the keyframe changes to maintain a smooth transition.

Hold

Changes a property value without gradual transition (sudden effect changes). The graph following a keyframe

with the Hold interpolation applied appears as a horizontal straight line.

Ease In

Slows down the value changes entering a keyframe.

Ease Out

Gradually accelerates the value changes leaving a keyframe.

Note: Although interpolation methods can vary the rate at which a property changes between keyframes, they cannot
change the actual duration between keyframes. Duration is determined by the time (or distance in the time ruler)
between keyframes.

A

B

C

April 1, 2008