beautypg.com

Paint bucket effect – Adobe Premiere Pro CS3 User Manual

Page 338

background image

ADOBE PREMIERE PRO CS3

User Guide

332

Bright colors often become much lighter, sometimes becoming white, depending on the brightness of colors
beneath.

Pull Force, Pull Direction

The strength and direction of a force that pulls the lightning bolt. Use the Pull Force value

with the Stability value to create a Jacob’s Ladder appearance.

Random Seed

An input value for the random noise generator that’s the basis of the Lightning effect. If the random

movement of the lightning interferes with another image or clip, enter a new value for Random Seed until you find
one that works for you.

Blending Mode

The blending mode to use to composite the lightning on top of the original clip.

Rerun At Each Frame

Regenerates the lightning at each frame. To make the lightning behave the same way at the

same frame every time you run it, don’t select this option. Selecting this option increases rendering time.

Paint Bucket effect

The Paint Bucket effect is a nondestructive paint effect that fills an area with a solid color. It works much like the
Paint Bucket tool in Adobe Photoshop. Use Paint Bucket for colorizing cartoon-type outlined drawings or replacing
areas of color in an image.

Colors fill spiral shapes on separate tracks (left and center); effect applied to saucer with Color blending mode (right)

Fill Point

The effect fills an area that contains the Fill Point. The area is determined by analyzing pixels that

neighbor the Fill Point and expanding the fill area by adding matching pixels. How far the fill color spreads depends
upon the Tolerance setting, as well as the option you choose from the Fill Selector menu.

Fill Selector

Which values to operate on:

Color & Alpha

Specifies that the effect fills the fill point’s RGB and alpha channels with the new color.

Straight Color

Specifies that the effect fills only the fill point area’s RGB channel with the new color.

Transparency

Specifies that the effect fills only the transparent areas near the fill point. You must set a fill point

in a transparent area for this option to work.

Opacity

Specifies that the effect fills only the opaque areas near the fill point. You must set a fill point in an

opaque area for this option to work.

Alpha Channel

Specifies that the effect fills either the opaque or transparent areas in the whole image, depending

upon the alpha channel value at the point you set the fill point.

Tolerance

How far a pixel’s color values can be from the Fill Point color values and still match. Higher values

expand the range of pixels that the effect fills.

View Threshold

Shows what pixels match—that is, which pixels are within the Tolerance value of the color values

of the Fill Point pixel. This option is especially useful in tracking leaks. If there is a small gap, the color can flow over
and fill areas not intended to be filled.

Stroke

How the effect treats the edges of the filled area:

Antialias

Anti-aliases the edges of the filled area.

April 1, 2008