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Add a stroke to text or object – Adobe Premiere Pro CS3 User Manual

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ADOBE PREMIERE PRO CS3

User Guide

234

Rotate With Object

Rotates the texture in sync with the object.

Scaling Object X, Scaling Object Y

Specifies how the texture is stretched along the x or y axis when applied to the

object. The Texture option doesn’t stretch the texture but applies it to the face of the object from the upper left
corner to the lower right corner. The Clipped Face option stretches the texture so that it fits the face, minus the area
covered by any inner strokes. The Face option stretches the texture so that it fits the face exactly. The Extended
Character option considers strokes when calculating the area over which the texture is stretched. For example, if you
have a large, 20-pixel outer edge, the texture is stretched beyond the extents of the face. However, the texture is
clipped to the face and only the extents are adjusted.

Scaling Horizontal, Scaling Vertical

Stretches the texture to the specified percentage. A single value can produce

different results depending upon other scaling choices you make. The range is from 1% to 500%; the default is 100%.

Scaling Tile X, Scaling Tile Y

Tiles the texture. If the object is not tiled in a given direction, blank (alpha = 0) is used.

Alignment Object X, Alignment Object Y

Specifies to which part of the object the texture aligns. Screen aligns the

texture to the title and not the object, letting you move the object without moving the texture. Clipped Face aligns
the texture to the clipped area face (face minus the inner strokes). Face aligns the texture to the regular face and does
not consider the strokes in the extent calculation. Extended Character aligns the texture to the extended face (face
plus the outer strokes).

Alignment Rule X, Alignment Rule Y

Aligns the texture to the top left, center, or bottom right of the object specified

by Object X and Object Y.

X Offset, Y Offset

Specifies the horizontal and vertical offsets (in pixels) for the texture from the calculated appli-

cation point. This application point is calculated based on the Object X/Y and Rule X/Y settings. The range is –1000
to 1000, with a default of 0.

Blending Mix

Specifies the ratio of texture to regular fill that is rendered. For example, if a rectangle is created and

given a simple red-to-blue gradient, and then a texture is applied, the mix value determines how much of each is
used when compositing the two to create the finished object. The control’s range is –100 to 100. A value of –100
indicates that no texture is used and the gradient dominates. A value of 100 uses only the texture. A value of 0 uses
both aspects of the object equally. The mix also plays a role in how the key of the ramp (set with the Fill Key option)
and texture (set with the Texture Key option) are used.

Alpha Scale

Readjusts the alpha value for the texture as a whole. This option allows you to easily make the object

transparent. If the alpha channel is properly ranged, this option acts like a transparency slider.

Composite Rule

Specifies which channel of an incoming texture is used to determine the transparency. In most

cases, the alpha channel is used. However, if you use a black-and-red texture, you could impose transparency in the
red areas by specifying the red channel

Invert Composite

Inverts the incoming alpha values. Some textures may have the alpha range inverted. Try this

option if the area that is supposed to appear solid is blank.

Note: To remove a selected object’s texture, deselect Texture in the Title Properties panel.

Add a stroke to text or object

You can add an outline, or stroke, to your objects. You can add both inner strokes and outer strokes. Inner strokes
are outlines along the inner edge of your objects, and outer strokes are outlines along the outer edge. You can add
up to 12 strokes to each object. After you add the stroke, you can adjust its color, fill type, opacity, sheen, and texture.
By default, strokes are listed and rendered in the order you create them; however, you can easily change that order.

1

Select the object.

April 1, 2008