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Add a sheen, Add a texture for text or object – Adobe Premiere Pro CS3 User Manual

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ADOBE PREMIERE PRO CS3

User Guide

233

The Color option specifies the beginning and ending gradient colors, which are displayed, respectively, in the left
and right boxes, or color stops. Double-click a color stop to choose a color. Drag the color stops to adjust the
transition smoothness between the colors.

The Color Stop Color option and the Color Stop Opacity option specify the color and opacity of the selected color
stop. Click the triangle above the color stop you want to define and make adjustments as necessary. The Angle
option (available for Linear Gradient only) specifies the angle of the gradient. The Repeat option specifies the
number of times to repeat the gradient pattern.

4-Color Gradient

Creates a gradient fill composed of four colors, with a color emanating from each of the object’s

corners.

The Color option specifies the color that emanates from each corner of the object. Double-click a color stop to
choose a color.

The Color Stop Color option and the Color Stop Opacity option specify the color and opacity of the selected color
stop. Click the triangle above the color stop and make adjustments as necessary.

Bevel

Adds a beveled edge to the background. Balance option specifies the percentage of the bevel that the shadow

color occupies.

Eliminate

Specifies that no fill or shadow is rendered.

Ghost

Specifies that the shadow is rendered, but not the fill.

Eliminate and Ghost work best with objects that have shadows and strokes.

Add a sheen

Add a sheen to any object’s fill or stroke. A sheen resembles a streak of colored light across the surface of an object.
You can adjust a sheen’s color, size, angle, opacity, and position.

1

Select the object.

2

Select Sheen in the Title Properties panel.

3

Click the triangle next to Sheen and set its options.

Note: If the object’s texture obscures the sheen, deselect the Texture option in the Title Properties panel.

Add a texture for text or object

You can map a texture to any object’s fill or stroke. To add a texture, specify a vector or bitmap file (for example, an
Adobe Photoshop file), or use one of several textures included with Adobe Premiere Pro.

1

Select the object.

2

In the Title Properties panel, click the triangle next to Fill or Strokes, then click the triangle next to Texture to

reveal the options.

3

Select Texture in the Title Properties panel. Click the Texture box.

4

Click the Texture swatch and select a file on the hard disk, or navigate to Program Files/Adobe/Premiere Pro

[version]/Presets/Textures to open a texture, and then click Open (Windows) or Choose (Mac OS).

5

To specify how the texture scales, aligns, and blends with its associated object, set any of the remaining options:

Flip With Object

Flips the texture horizontally and vertically when the object is flipped (by dragging the control

points over each other).

April 1, 2008