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Lightning effect – Adobe Premiere Pro CS3 User Manual

Page 337

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ADOBE PREMIERE PRO CS3

User Guide

331

Flare Brightness

Specifies the percentage of brightness. Values can range from 10% to 300%.

Lens Type

Selects the type of lens to simulate.

Blend With Original

Specifies the degree to which the effect will be blended with the source clip.

Lightning effect

The Lightning effect creates lightning bolts and other electrical visuals, including a Jacob's Ladder result (as seen in
old horror movies) between two specified points in a clip. The Lightning effect is automatically animated without
keyframes across the clip’s time range.

Start Point, End Point

Where the lightning begins and ends.

Segments

The number of segments that form the main lightning bolt. Higher values produce more detail but

reduce the smoothness of motion.

Amplitude

The size of undulations in the lightning bolt as a percentage of the clip

width.

Detail Level, Detail Amplitude

How much detail is added to the lightning bolt and any branches. For Detail Level,

typical values are between 2 and 3. For Detail Amplitude, a typical value is 0.3. Higher values for either control are
best for still images but tend to obscure animation.

Branching

The amount of branching (forking) that appears at the ends of bolt segments. A value of 0 produces no

branching; a value of 1.0 produces branching at every segment.

Rebranching

The amount of branching from branches. Higher values produce tree-like lightning bolts.

Branch Angle

The angle between a branch and the main lightning bolt.

Branch Seg. Length

The length of each branch segment as a fraction of the average length of the segments in the

lightning bolt.

Branch Segments

The maximum number of segments for each branch. To produce long branches, specify higher

values for both Branch Seg. Length and Branch Segments.

Branch Width

The average width of each branch as a fraction of the width of the lightning bolt.

Speed

How fast the lightning bolt undulates.

Stability

How closely the lightning follows the line defined by the start and end points. Lower values keep the

lightning bolt close to the line; higher values create significant bouncing. Use Stability with Pull Force to simulate a
Jacob’s Ladder effect and cause the lightning bolt to snap back to a position along the start line after it has been
pulled in the Pull Force direction. A Stability value that is too low doesn’t allow the lightning to be stretched into an
arc before it snaps back; a value that is too high lets the lightning bolt bounce around.

Fixed Endpoint

Determines whether the end point of the lightning bolt remains fixed in place. If this control isn’t

selected, the end of the bolt undulates around the end point.

Width, Width Variation

The width of the main lightning bolt and how much the width of different segments can

vary. Width changes are randomized. A value of 0 produces no width changes; a value of 1 produces the maximum
width changes.

Core Width

The width of the inner glow, as specified by the Inside Color value. Core Width is relative to the total

width of the lightning bolt.

Outside Color, Inside Color

The colors used for the lightning bolt’s outer and inner glows. Because the Lightning

effect adds these colors on top of existing colors in the composition, primary colors often produce the best results.

April 1, 2008