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Texturize effect (windows only), Time effects, Echo effect – Adobe Premiere Pro CS3 User Manual

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ADOBE PREMIERE PRO CS3

User Guide

347

Texturize effect (Windows only)

The Texturize effect gives a clip the appearance of having the texture of another clip. For example, you could make
the image of a tree appear as if it had the texture of bricks, and you can control the depth of the texture and the
apparent light source.

Texture Layer

The source of the texture.

Light Direction

The angle at which light hits the texture.

Texture Contrast

The magnitude of the result.

Texture Placement

How the texture layer is applied to the clip:

Tile Texture

Applies the texture repeatedly.

Center Texture

Positions the texture in the middle.

Stretch Texture To Fit

Stretches the texture to the dimensions of the clip.

Time effects

Echo effect

The Echo effect combines frames from different times in a clip. The Echo effect has a variety of uses, from a simple
visual echo to streaking and smearing effects. The results of this effect are visible only if the clip contains motion.
By default, any previously applied effects are ignored when you apply the Echo effect.

Original image (left), with low echo values (center), and with increased number of echoes (right)

Echo Time (seconds)

The time, in seconds, between echoes. Negative values create echoes from previous frames;

positive values create echoes from upcoming frames.

Number of Echoes

The number of echoes. For example, if the value is 2, the result is a combination of three frames:

the current time, the current time + Echo Time, and the current time + (2xEcho Time).

Starting Intensity

The opacity of the first image in the echo sequence.

Decay

The ratio of the opacity of an echo to the opacity of the echo preceding it in the echo sequence. For example,

if Decay is 0.5, then the opacity of the first echo is half of the Starting Intensity; the second echo is half that, or one
quarter of the Starting Intensity.

Echo Operator

The blending operation used to combine the echoes.

Add

Combines the echoes by adding their pixel values. If the starting intensity is too high, this mode can quickly

overload and produce streaks of white.

Maximum

Combines the echoes by taking the maximum pixel values from all of the echoes.

Minimum

Combines the echoes by taking the minimum pixel values from all of the echoes.

April 1, 2008