Black. also see, Programmable clean feed on – Grass Valley Kayenne XL Package v.7.0.4 User Manual
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Kayenne XL Package — User Manual
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Glossary
Mix
A transition between two video signals in
which one signal is faded down as the other
is faded up.
Multiplier
A control circuit in which a control signal is
multiplied with one or more input video sig-
nals. The resulting video output level varies
from full on to full off related to the state of
the control signal.
Object
An individual a functional area of a system,
typically one of several having similar capa-
bilities.
Pattern Border
A variable width border that occurs at the
edges of a wipe pattern.
Pixel
A picture element. A pixel is a digital sample
of the luminance and color values of a pic-
ture at a single point.
Profile
Model name of a Thomson Grass Valley Vid-
eo Disk Recorder.
Point of Use
A location in the system where a resource is
used. A resource is generally used at differ-
ent locations at different times. However,
with some resources it is possible to use the
same resource at different locations at the
same time.
Preset Bus
A row of source buttons used to select the
source that will be output by the M/E during
the next background transition. Also called
the B bus.
Preset Pattern
A key effect in which a wipe pattern that has
been preset to a desired size and location is
used to cut the key hole. The characteristics
of the pattern are set using pattern controls.
Preview
A video signal that is viewed before it is out-
put by the switcher. See also
Program Bus
A row of source buttons used to select the
source for the current output of the M/E.
Also called the A bus.
Programmable Clean Feed
A type of clean feed where different keys can
be selected for inclusion or exclusion from
the clean feed.
RamRecorder
A device that captures, saves, and outputs a
still video image or in some cases motion
video clips. On the Kayak HD system the
RamRecorder option can capture still imag-
es, motion video, and animation for play-
back. The RamRecorder is also referred to as
a Still Store.
Recall
To restore a previous panel setup that has
been learned using EMEM.
Reclocking
The process of clocking the data with a re-
generated clock to remove jitter.
Resource
A capability of the system, typically consist-
ing of a set of circuitry.
Register
A place to store an effect.