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Size, Rotate, Spin – Grass Valley Kayenne XL Package v.7.0.4 User Manual

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Kayenne XL Package — User Manual

Section 2 — Concepts

Size

Enlargement and reduction of the picture area while it remains in the same
plane in 3-D space. This is different from picture translation in the Z axis,
where the picture retains its original size, but appears smaller when moved
away, and larger when moved closer.

Rotate

Picture rotation about the reference axis in the X, Y, and Z dimensions
(

Figure 23

). Rotate is limited to ± one half revolution, and will always take

the shortest path to the new position. Rotate uses Quaternion mathematics
to calculate the move with increased accuracy. Multiple rotations are per-
formed with the Spin function.

Figure 23. Rotate

Spin

Supports multiple rotations about the reference axis in the X, Y, and Z direc-
tions. Spin supports fractional values, and is similar to Rotate when the
move is less than ± one half revolution. Spin uses Euler mathematics to cal-
culate the move, which is not quite as precise as Quaternion, but permits
multiple rotations. Spin applies transform values in Z, X, Y order, so editing
effects in this axis order provides the best control of the effect.

Note

Following broadcast conventions, moving the Joystick forward or back along
the Joystick’s Y axis rotates the top of the picture forward or back (a rotation
about the X reference axis). Similarly, moving the Joystick left or right along
the Joystick’s X axis rotates the side picture left or right (a rotation about the
Y reference axis).

0865_12_r1

Y

Z

X

Y

Z

X

Y

Z

X

X Rotate

(Around Y Axis)

Y Rotate

(Around X Axis)

Z Axis Rotate

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