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Sensaphone SCADA 3000 Users manual User Manual

Page 135

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Chapter 14: Real-Time Screen Design

Figure 16: Bitmap graphic linked to I/O, Progress Bar and AGauge

You can make bitmap images more animated by adding Dynamic Labels and GaugeLevel

objects. Dynamic labels are numerical labels that represent I/O values and update continuously.

GaugeLevel objects are dynamic bar gauges that can be placed on top of images to indicate

high/low levels. The example below shows a bitmap image of a well with a dynamic label show-

ing the level in feet, a patterned ContainerFill, and static labels.

Figure 17: Bitmap Well with GaugeLevel

The third button on the Graphics tab, Shape, places a simple geometrical shape on your pal-

ette. On the Property Editor, select the Shape box to change to a different shape. The default

shape is a rectangle.
Bevel, the last button, creates a beveled shape. You use Shape and Style on the Property Editor

to alter the beveling.

Properties

Align: To align graphic/component to edges of the palette area.
alBottom: Stretches the component across the bottom of the palette.
alClient: Fills the palette with the component. Useful for adding a background

graphic.

alLeft: Stretches the component along the left edge of the palette.
alNone: No realignment is applied. Note: this will not correct any other

previously applied alignment.

alRight: Stretches the component along the right edge of the palette.
alTop: Stretches the component across the top of the palette.
Alignment: taCenter, taLeftJustify, taRightJustify. Aligns the text in the label/box.
Anchors: Sets one or more sides of the graphic/label as a positional anchor with

respect to the edges of the palette.

akBottom: Anchors the element a fixed distance from the bottom of the palette.