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Event, Group, Ideas view – Native Instruments MASCHINE MIKRO MK3 Groove Production Studio (Black) User Manual

Page 63: Master, Pattern

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routing system also allows you to create send effects, multi-effects, and side-chains. For more

details on using effects in MASCHINE, refer to chapter

14, Using Effects

. You will find an

exhaustive description of all internal effects included in MASCHINE in chapter

15, Effect

Reference

.

Event

Events are the individual drum hits or notes that make up a Pattern. In the Pattern Editor,
events are visually represented by rectangles in the Event area. Depending on the current view

in the Pattern Editor, you can see events for all Sounds slots (Group view) or for the selected
Sound slot only (Keyboard view). Events are described in more detail in chapter

11, Working

with Patterns

.

Group

A Group contains 16 Sound slots. In addition to the Effect Plug-ins applied to each individual
Sound, a Group can have its own insert effect. These affect all the Sounds in the Group. A
Group can also contain any number of Patterns (grouped into banks of 16 Patterns each). Re-
fer to chapter

5, Managing Sounds, Groups, and Your Project

for more information on Groups.

Ideas View

The Ideas view allows you to experiment with your musical ideas without being tied to a time-
line or arrangement. You can create Patterns for each Group and combine them into a Scene.
Scenes can then be added to Sections in the Song view to create a larger musical structure.

Master

This is where all audio signals from each of the Groups and Sounds come together and get
mixed. The Master channel can also host any number of insert effects of its own, these effects
are applied to all Groups and the Sounds within them. More information on the Master can be
found in chapter

5, Managing Sounds, Groups, and Your Project

.

Pattern

A Pattern is a sequence that plays Sounds from a Group. It belongs to that Group and will be
saved together with the Group. In every Scene you can choose for each Group which of its Pat-
terns has to be played. More information on Patterns can be found in chapter

11, Working

with Patterns

.

Basic Concepts

Important Names and Concepts

MASCHINE MIKRO - Manual - 63