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Chapter 8: reshaping objects, Transforming objects, Transforming – Adobe Illustrator CS3 User Manual

Page 226: Transform panel overview

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Chapter 8: Reshaping objects

You can easily modify an object’s size or shape in Adobe Illustrator by using tools and commands, or by applying
filters, effects, and masks. You can also easily create 3D objects.

Transforming objects

Transforming

Transforming encompasses moving, rotating, reflecting, scaling, and shearing objects. You can transform objects
using the Transform panel, Object > Transform commands, and specialized tools. You can also perform many types
of transformations by dragging the bounding box for a selection.

Sometimes you may want to repeat the same transformation several times, especially when you are copying objects.
The Transform Again command in the Object menu lets you repeat a move, scale, rotate, reflect, or shear operation
as many times as you want, until you perform a different transform operation.

Use the Info panel to view the current dimensions and position of your selection as you transform it.

For a video on scaling, skewing, and rotating objects, see

www.adobe.com/go/vid0040

.

See also

“Transform panel overview” on page 220

“Scale objects” on page 222

“Shear objects” on page 224

“Move objects” on page 203

“Rotate objects” on page 206

“Reflect objects” on page 209

Transform panel overview

The Transform panel (Window

> Transform) displays information about the location, size, and orientation of one

or more selected objects. By typing new values, you can modify the selected objects, their pattern fills, or both. You
can also change the transformation reference point and lock the object’s proportions.

All values in the panel refer to the bounding boxes of the objects except for the X and Y values, which refer to the
selected reference point.

Note: The reference point locator in the Transform panel specifies an object’s reference point only when you transform
the object by changing the values in the panel. Other methods of transforming (such as using the Scale tool) use the
object’s center point or the pointer location as the reference point.