Save, replace, or add groups of lights, 3d editing and output (photoshop extended), Create and edit textures – Adobe Photoshop CS4 User Manual
Page 597: For 3d models (photoshop extended), Create and edit textures for 3d models, Photoshop extended)

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USING PHOTOSHOP CS4
3D and technical imaging
Last updated 1/10/2010
You can change the guide color in the Guides, Grids, and Slices section of the Preferences dialog box.
Light Guides:
A. Point light B. Spot light C. Infinite light
Save, replace, or add groups of lights
To store groups of lights for later use, save them. To include the lights in other projects, either add to or replace the
existing set.
❖
From the 3D panel menu
, select any of the following:
Save Lights Preset
Saves the current group of lights as a preset that you can reload with the following commands.
Add Lights
To the existing lights, adds a lights preset that you select.
Replace Lights
Replaces the existing lights with a preset that you select.
3D editing and output (Photoshop Extended)
Create and edit textures for 3D models (Photoshop Extended)
You can use the Photoshop painting and adjustment tools to edit the textures contained in a 3D file, or to create new
textures. Textures are imported as 2D files with the 3D model. They appear as entries in the Layers panel, nested under
the 3D layer, and grouped by map type: Diffuse, Bump, Glossiness, and so on.
To view a thumbnail of a particular texture file, hover the mouse pointer over the name of the texture in the Layers
panel. The image size and color mode are also displayed.
A
B
C