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Adobe Photoshop CS4 User Manual

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USING PHOTOSHOP CS4

Layers

Last updated 1/10/2010

Jitter

Varies the application of a gradient’s color and opacity.

Layer Knocks Out Drop Shadow

Controls the drop shadow’s visibility in a semitransparent layer.

Noise

Specifies the number of random elements in the opacity of a glow or shadow. Enter a value or drag the slider.

Opacity

Sets the opacity of the layer effect. Enter a value or drag the slider.

Pattern

Specifies the pattern of a layer effect. Click the pop-up panel and choose a pattern. Click the New Preset

button

to create a new preset pattern based on the current settings. Click Snap To Origin to make the origin of the

pattern the same as the origin of the document (when Link With Layer is selected), or to place the origin at the upper-
left corner of the layer (if Link With Layer is deselected). Select Link With Layer if you want the pattern to move along
with the layer as the layer moves. Drag the Scale slider or enter a value to specify the size of the pattern. Drag a pattern
to position it in the layer; reset the position by using the Snap To Origin button. The Pattern option is not available if
no patterns are loaded.

Position

Specifies the position of a stroke effect as Outside, Inside, or Center.

Range

Controls which portion or range of the glow is targeted for the contour.

Size

Specifies the radius and size of blur or the size of the shadow.

Soften

Blurs the results of shading to reduce unwanted artifacts.

Source

Specifies the source for an inner glow. Choose Center to apply a glow that emanates from the center of the

layer’s content, or Edge to apply a glow that emanates from the inside edges of the layer’s content.

Spread

Expands the boundaries of the matte prior to blurring.

Style

Specifies the style of a bevel: Inner Bevel creates a bevel on the inside edges of the layer contents; Outer Bevel

creates a bevel on the outside edges of the layer contents; Emboss simulates the effect of embossing the layer contents
against the underlying layers; Pillow Emboss simulates the effect of stamping the edges of the layer contents into the
underlying layers; and Stroke Emboss confines embossing to the boundaries of a stroke effect applied to the layer. (The
Stroke Emboss effect is not visible if no stroke is applied to the layer.)

Technique

Smooth, Chisel Hard, and Chisel Soft are available for bevel and emboss effects; Softer and Precise apply

to Inner Glow and Outer Glow effects.

Smooth

Blurs the edges of a matte slightly and is useful for all types of mattes, whether their edges are soft or hard.

It does not preserve detailed features at larger sizes.

Chisel Hard

Uses a distance measurement technique and is primarily useful on hard-edged mattes from anti-

aliased shapes such as type. It preserves detailed features better than the Smooth technique.

Chisel Soft

Uses a modified distance measurement technique and, although not as accurate as Chisel Hard, is more

useful on a larger range of mattes. It preserves features better than the Smooth technique.

Softer

Applies a blur and is useful on all types of mattes, whether their edges are soft or hard. At larger sizes, Softer

does not preserve detailed features.

Precise

Uses a distance measurement technique to create a glow and is primarily useful on hard-edged mattes from

anti-aliased shapes such as type. It preserves features better than the Softer technique.

Texture

Applies a texture. Use Scale to scale the size of the texture. Select Link With Layer if you want the texture to

move along with the layer as the layer moves. Invert inverts the texture. Depth varies the degree and direction
(up/down) to which the texturing is applied. Snap To Origin makes the origin of the pattern the same as the origin of
the document (if Link With Layer is deselected) or places the origin in the upper-left corner of the layer (if Link With
Layer is selected). Drag the texture to position it in the layer.