Adobe Photoshop CS4 User Manual
Page 313

306
USING PHOTOSHOP CS4
Layers
Last updated 1/10/2010
Jitter
Varies the application of a gradient’s color and opacity.
Layer Knocks Out Drop Shadow
Controls the drop shadow’s visibility in a semitransparent layer.
Noise
Specifies the number of random elements in the opacity of a glow or shadow. Enter a value or drag the slider.
Opacity
Sets the opacity of the layer effect. Enter a value or drag the slider.
Pattern
Specifies the pattern of a layer effect. Click the pop-up panel and choose a pattern. Click the New Preset
button
to create a new preset pattern based on the current settings. Click Snap To Origin to make the origin of the
pattern the same as the origin of the document (when Link With Layer is selected), or to place the origin at the upper-
left corner of the layer (if Link With Layer is deselected). Select Link With Layer if you want the pattern to move along
with the layer as the layer moves. Drag the Scale slider or enter a value to specify the size of the pattern. Drag a pattern
to position it in the layer; reset the position by using the Snap To Origin button. The Pattern option is not available if
no patterns are loaded.
Position
Specifies the position of a stroke effect as Outside, Inside, or Center.
Range
Controls which portion or range of the glow is targeted for the contour.
Size
Specifies the radius and size of blur or the size of the shadow.
Soften
Blurs the results of shading to reduce unwanted artifacts.
Source
Specifies the source for an inner glow. Choose Center to apply a glow that emanates from the center of the
layer’s content, or Edge to apply a glow that emanates from the inside edges of the layer’s content.
Spread
Expands the boundaries of the matte prior to blurring.
Style
Specifies the style of a bevel: Inner Bevel creates a bevel on the inside edges of the layer contents; Outer Bevel
creates a bevel on the outside edges of the layer contents; Emboss simulates the effect of embossing the layer contents
against the underlying layers; Pillow Emboss simulates the effect of stamping the edges of the layer contents into the
underlying layers; and Stroke Emboss confines embossing to the boundaries of a stroke effect applied to the layer. (The
Stroke Emboss effect is not visible if no stroke is applied to the layer.)
Technique
Smooth, Chisel Hard, and Chisel Soft are available for bevel and emboss effects; Softer and Precise apply
to Inner Glow and Outer Glow effects.
•
Smooth
Blurs the edges of a matte slightly and is useful for all types of mattes, whether their edges are soft or hard.
It does not preserve detailed features at larger sizes.
•
Chisel Hard
Uses a distance measurement technique and is primarily useful on hard-edged mattes from anti-
aliased shapes such as type. It preserves detailed features better than the Smooth technique.
•
Chisel Soft
Uses a modified distance measurement technique and, although not as accurate as Chisel Hard, is more
useful on a larger range of mattes. It preserves features better than the Smooth technique.
•
Softer
Applies a blur and is useful on all types of mattes, whether their edges are soft or hard. At larger sizes, Softer
does not preserve detailed features.
•
Precise
Uses a distance measurement technique to create a glow and is primarily useful on hard-edged mattes from
anti-aliased shapes such as type. It preserves features better than the Softer technique.
Texture
Applies a texture. Use Scale to scale the size of the texture. Select Link With Layer if you want the texture to
move along with the layer as the layer moves. Invert inverts the texture. Depth varies the degree and direction
(up/down) to which the texturing is applied. Snap To Origin makes the origin of the pattern the same as the origin of
the document (if Link With Layer is deselected) or places the origin in the upper-left corner of the layer (if Link With
Layer is selected). Drag the texture to position it in the layer.