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Choose interpolation method (photoshop extended) – Adobe Photoshop CS4 User Manual

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USING PHOTOSHOP CS4

Video and animation

Last updated 1/10/2010

More Help topics

Switch animation modes (Photoshop Extended)

” on page 537

Choose interpolation method (Photoshop Extended)

” on page 562

Create hand-drawn animations (Photoshop Extended)

” on page 564

Use keyframes to animate layer properties (Photoshop Extended)

You can animate different layer properties, such as Position, Opacity, and Style. Each change can occur independently
of, or simultaneously with, other changes. If you want to animate different objects independently, it’s best to create
them on separate layers.

For a video on creating animations from images, see

www.adobe.com/go/vid0024

.

Here are some examples of how you can animate layer properties:

You can animate position by adding a keyframe to the Position property, then moving the current time indicator
and dragging the layer in the document window.

You can animate a layer’s opacity by adding a keyframe to the Opacity property, then moving the current time
indicator and changing the layer’s opacity in the Layers panel.

You can animate 3D properties, such as object and camera position. (For more information, see “

Create 3D

animations (Photoshop Extended)

” on page 598.)

To animate a property using keyframes, you must set at least two keyframes for that property. Otherwise, changes that
you make to the layer property remain in effect for the duration of the layer.

Each layer property has a Time-Vary stopwatch icon

that you click to begin animating. When the stopwatch is

active for a specific property, Photoshop automatically sets new keyframes whenever you change the current time and
the property value. When the stopwatch is inactive for a property, the property has no keyframes. If you type a value
for a layer property while the stopwatch is inactive, the value remains in effect for the duration of the layer. If you
deselect the stopwatch, you will permanently delete all of the keyframes for that property.

Choose interpolation method (Photoshop Extended)

Interpolation (sometimes called tweening) describes the process of filling in unknown values between two known
values. In digital video and film, interpolation usually means generating new values between two keyframes. For
example, to move a graphic element 50 pixels to the left in 15 frames, you’d set the position of the graphic in the first
and 15th frames, and mark them both as keyframes. Photoshop interpolates the frames between the two keyframes.
Interpolation between keyframes can be used to animate movement, opacity, styles, and global lighting.

In the Animation panel, the appearance of a keyframe depends on the interpolation method you choose for the interval
between keyframes.

Linear keyframe

Evenly changes the animated property from one keyframe to another. (The one exception is the

Layer Mask Position property which switches between enabled and disabled states abruptly.)

Hold keyframe

Maintains the current property setting. This interpolation method is useful for strobe effects, or

when you want layers to appear or disappear suddenly.

To choose the interpolation method for a keyframe, do the following:

1

In the Animation panel, select one or more keyframes.

2

Do one of the following:

Right-click a selected keyframe and choose either Linear Interpolation or Hold Interpolation from the Context menu.