34 alpha window 3 control (a3t), Alpha window 3 control (a3t) – AMD Geode LX [email protected] User Manual
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AMD Geode™ LX Processors Data Book
Video Processor Register Descriptions
33234H
6.8.3.34 Alpha Window 3 Control (A3T)
A3C Bit Descriptions
Bit
Name
Description
63:25
RSVD (RO)
Reserved (Read Only). Reads back as 0.
24
ALPHA3_
COLOR_REG_
EN
Alpha Window 3 Color Register Enable. Enable bit for the color key matching in alpha
window 3.
0: Disable. If this bit is disabled, the alpha window is enabled, and VG_CK = 0 (VP Mem-
ory Offset 008h[20]); then where there is a color key match within the alpha window,
video is displayed.
If this bit is disabled, the alpha window is enabled, and VG_CK = 1 (VP Memory Offset
008h[20]); then where there is a chroma-key match within the alpha window; graphics
are displayed. See Figure 6-31 on page 438.
1: Enable. If this bit is enabled and the alpha window is enabled, then where there is a
color key match within the alpha window; the color value in ALHPA3_COLOR_REG
(bits [23:0]) is displayed.
23:0
ALPHA3_
COLOR_REG
Alpha Window 3 Color Register. Specifies the color to be displayed inside the alpha
window when there is a color key match in the alpha window.
This color is only displayed if the alpha window is enabled and the
ALPHA3_COLOR_REG_EN (bit 24) is enabled.
VP Memory Offset 118h
Type
R/W
Reset Value
00000000_00000000h
A3T Register Map
63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32
RSVD
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10
9
8
7
6
5
4
3
2
1
0
RSVD
PP
A3_EN
LO
AD_ALPHA
A
L
P
H
A3_WIN_EN
ALPHA3_INC
ALPHA3_MUL
A3T Bit Descriptions
Bit
Name
Description
63:19
RSVD (RO)
Reserved (Read Only). Reads back as 0.
18
PPA3_EN
Per-Pixel Alpha Window 3 Enable. Enable per-pixel alpha functionality for alpha win-
dow 3.
0: Single alpha value for entire alpha window 3 (ALPHA3_MUL)
1: Each pixel has its own alpha value defined in the upper 8 bits of the graphics bus.
17
LOAD_ALPHA
(WO)
Load Alpha (Write Only). When set to 1, this bit causes the video processor to load the
alpha value (bits [31:24] of the video data path) multiplied with the alpha multiplier
(ALPHA3_MUL, bits [7:0]) at the start of the next frame. This bit is cleared by the de-
assertion of VSYNC.