Grass Valley K2 Media Client User Manual v3.3 User Manual
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K2 Media Client User Manual
June 5, 2009
Chapter 5 Playing and editing clips
5
View tabs
These tabs toggle between Control and Cue views. Control is used
for playing and editing of clips. During playback, you can use the
Cue view to add cue points so that you can quickly cue a clip to a
frame.
6
Application
For SDA-00 and HD-00 K2 Media Clients, a drop-down list allows
you to set the pane to none or to the Player application.
For an SD-00 K2 Media Client, a drop-down list allows you to
select between none, Playlist or the Player/Recorder application. If
the Player/Recorder application is selected, you can play or record
using the pane controls.
7
Thumbnail
Used to visually identify the clip. By default, the thumbnail is
generated using the 16th frame of video. To change the thumbnail,
position the clip to the desired frame, then click the thumbnail.
8
Time Dome
This multi-function control displays play progress, or play progress
with media marks which shows the relative position of mark-in/
mark-out points in the clip. The timecode underneath indicates play
time remaining. The Time Dome is also used to enable loop play.
Select the Time Dome, then use the pop-up menu to choose the
display mode or to control loop play mode.
Play Progress
Media marks
Loop playback
9
Set Mark-in and Set
Mark-out
These buttons are used to set new mark-in or mark-out points.
Position the clip to the desired frame, then click the In or Out
buttons. Unused media is not deleted. To clear a mark, click the
button, then choose yes in the pop-up dialog box. Marks are reset to
the beginning or end of available media.
10
Meter Bar Button
Displays the Meter bar, which contains the audio play level controls
and signal meters. Clicking the Save button saves changes made to
the clip audio level. Clicking Unity returns the audio levels to the
last saved level.
Control
Description and User Operation
Control
Cue