Grass Valley Xmedia Server Vertigo Suite v.5.0 User Manual
Page 102

XMS Configuration Guide
7-17
MOS Server configuration and monitoring
If an asset in category Headshots is redirected, a new category called Headshots_Propag
is created on the local Xmedia Server and the redirected asset is put into this category.
Redirection will succeed, but the item in question may not play out properly on air due to
this category conflict.
The same type of conflict may occur if assets with the identical names but different internal
ids exist in the same category on the remote and local Xmedia Server.
MOS Redirection users should be aware of this limitation and try to ensure category and
asset names will not conflict with the remote server. See
for more information.
N
OTE
In a hub & spoke model, assets and categories are propagated from the hub to the spoke.
Therefore, the assets and categories on the hub and the spoke have the name same, but
since the assets and categories were propagated (not created manually), they will have the
same category id and asset id respectively and no conflict occurs.
System templates are required for clip playout
Although Xnews can be used to insert clips directly into a NCS item, proper playout of the
clip on the XG device requires the use and proper configuration of System Templates. See
“Creating a clip template in Xstudio for clip playout” on page 4-6
in the Xnews User Manual
for more information.
N
OTE
MOS Redirection will not copy, nor configure the system templates from the remote server.
The system templates must be imported and pre-configured by the local Xmedia Server.
No attempts to repair damaged media
If an item is damaged and unplayable on the remote server due to media expiration, media
re-categorization, or for any other reason; no attempts will be made to correct or fix
problems when the item is redirected to the local server. If the item was unplayable on the
remote server, it will remain unplayable when MOS redirected to the local server.