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NewTek TriCaster Advanced Edition User Guide User Manual

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Note: The Augmented Reality feature is for use in M/Es that are assigned to effects (such as LiveSets), and has no
effect when a Mix effect (transition) is loaded as the Background effect for the M/E.

FIGURE 186

Any KEY layer with the Augmented Reality switch enabled is treated differently from a normal KEY layer in
several respects:

First, it does not merely appear above the main M/E layer composition you configure at left, as a
typical KEY channel would. Instead, it is treated like another main layer added above the standard
M/E layer rows.

Thus when you zoom or pan the M/E, the KEY layer zooms and pans right along with it, making its
content appear as though it were embedded in the scene (Figure 186).

(This lets you effectively add one or more virtual layers to a LiveSet composition at any time, with
complete control over positioning within the composition.)

With the associated Parallax setting at 0%, the KEY source is locked to the background formed by the
layers below it in a 1:1 relationship. When the ‘camera viewpoint’ changes, the KEY layer moves in
exactly the same amount and direction as the background.

Hint: You can use this ability to ‘pin’ a graphic element into a LiveSet.

Raising the Parallax value modifies the motion and of the Augmented Reality KEY layer during
panning and zooming, making it appear to appear closer to the camera than subject matter behind it.
This enhances the impression of three dimensional depth.

Finally, note that TriCaster 8000’s Tracking feature can also be used along with Augmented Reality and
Parallax to produce uniquely dynamic motion graphic compositions.