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Flexichannel views in patch, Using output address vs port/offset, Dimmer/address] [n – ETC Element v2.1.0 User Manual

Page 68: See “using output address vs port, See “using output address vs port/offset” on

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Element User Manual

Flexichannel Views in Patch

In patch by channel mode, [Flexi] can be used to view only those channels that are currently
patched. In patch by address mode, [Flexi] can be used to view only those addresses that are
currently patched. By pressing [Flexi], you can toggle the view between patched channels/
addresses, selected channels, and all channels/addresses.

Holding down [Flexi] will display the following softkeys:

{Flexi All} - displays all the channels or addresses depending on which view is used.

{Patch} - displays only the patched channels or addresses.

{Selected} - displays any selected channels or addresses.

{View Channels} - displays those channels selected for the View Channels flexichannel

state.

See “View Channels” on page 26.

Using Output Address vs Port/Offset

The output address is the DMX or network DMX (often called EDMX) address. Examples of output
addresses are 510, 1, and 1024.

Port/offset refers to the DMX universe or port and the offset of the address. For example, since a
single DMX port can transmit 512 addresses (known as a “universe”), the port/offset for address
515 would look like 2/3 because address 515 is the 3rd address of universe 2.

An example of patching by port/offset in patch by address mode is [2][/][1][0] [At] [2][0] [Enter],
which patches universe 2 address 10, or 522, to channel 20.

[Dimmer/Address] [n] [/]

The syntax [Dimmer/Address] [n] [/] or [At] [n] [/] can be used to select a full universe in patch.

[channel list] [At] [n] [/] [Enter] - changes the addresses of all the selected channels to a new

universe while using the same offset.

[Dimmer/Address][2] [/] [Copy To] [Copy To]

[3] [/] [Enter] - moves all

channels with addresses in universe 2 to the same offsets in universe 3.

[Dimmer/Address] [n] [/] {Unpatch} - unpatches all patched addresses in the selected

universe.

N o t e :

The default view for patch by address will be how the patch was originally entered

(either output address or port/offset).
Pressing the [Data] key will move between showing the patch as it was originally

entered, then the EDMX values, and last the port/offset. When in a view other than

the default, the current mode will be displayed in the upper left corner of the patch

display.

Output Address View

Port/Offset View