Tracking vs. cue only, Move fade, Htp vs. ltp – ETC Element v2.1.0 User Manual
Page 248: Tracking vs. cue only move fade htp vs. ltp
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Element User Manual
Tracking vs. Cue Only
Element is, by default, a tracking console. Tracking relates to how changes to cue data are
handled. New data is saved to a cue, and unchanging data is allowed to track through to
the next cues until a change or move instruction is given. When editing a cue in tracking
mode, changes will track through subsequent cues as long as that previous data was also
tracking through those cues.
It is possible to change the default setting of Element to “Cue Only”. This prevents changes
from tracking forward into subsequent cues, unless overridden with a track instruction.
Element also has a [Cue Only/Track] button that allows you to record or update a cue as
an exception to the default setting. Therefore, if the console is set to Tracking, the button
acts as Cue Only. If console is set to Cue Only, it behaves as a Track button. When the Cue
Only override is used to edit previously tracked data, the adjustment is made only in the
current cue. The tracked data is protected in the following cues.
See
Using [Cue Only / Track], page 109
for more information.
Move Fade
Move Fade is a lighting control philosophy which determines how cues are played back.
Element adheres to this philosophy.
In a Move Fade system, parameters do not change from their current setting until they are
provided a move instruction in a cue or are given a new instruction manually.
Move Fade systems allow for fade-within-fade behavior. Fade-within-fade means that you
can start a long fade in one cue, and the following cues will not affect the long fade as long
as none of the following cues contain move instructions for the channels in the long fade
cue. A blocked value is considered a move instruction.
Additionally, manual changes to channels will not be removed by pressing [Go] unless the
incoming cue contains a move instruction for those channels.
HTP vs. LTP
HTP (Highest-Takes-Precedence) and LTP (Latest-Takes-Precedence) are terms used to
define the output of a channel parameter that is receiving data from multiple sources. In
HTP, the highest level of all sources will be executed. In LTP, the most recent level received
will be executed. The cue list and submasters can operate as HTP or LTP for intensity
parameters only. Non-intensity parameters (NPs) are always LTP. Element’s default cue
list setting for intensity is LTP. Element’s default submaster setting for intensity is HTP and
channel faders are LTP. The cue list behavior and the submaster behavior can be modified
by the user. The channel behavior cannot be modified.
HTP
HTP is only applicable to the intensity of a channel. HTP channels will output the level that
is the highest of all inputs. HTP channels are also referred to as “pile-on”, because as
control inputs are added (for example - you may bring up cues and multiple submasters that
all have the same channel recorded at various levels), the system calculates which input
has the highest level for that channel and outputs that level for the channel. As control
inputs are removed (you pull some of the submasters down to zero), the console will adjust
the channel level, if required, to the highest remaining level.