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Terms used in the clips pane, Clips, Playlists – Grass Valley Turbo iDDR v.2.3 User Manual

Page 216: Disk, Volume, Chapter 4 operation: appcenter workstation

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216

Turbo iDDR User Guide

Chapter 4 Operation: AppCenter Workstation

Terms used in the Clips Pane

The following table describes the terms used in the Clips Pane.

Clips Menu

See “About the asset context menu” on page 218

.

Asset

Description

Bin

A container used to organize assets, similar to a directory or folder on a
computer. A bin is contained within a

disk volume

. The iDDR does not support

nested bins, that is, a bin cannot contain another bin.

Current Bin

The current bin functions as the target bin when recording clips, or as the source
bin when loading clips. The current bin contents are listed in the Clips Pane. The
V:/default bin is created automatically.

Disk Volume

The iDDR has one disk volume located on the internal drives. The internal disk
volume is formatted using the iDDR media file system created by using the
Turbo Storage Utility. The internal disk volume uses the drive letter ‘V:’

Playlist

A sequence of events that can be loaded and played using the Playlist mode.
Playlists are created in the Playlist mode by adding clips or programs to a list.

Media

Media is the video, audio, and timecode source material recorded on the disk
drives. Each media type is stored in it’s own file which are referenced by one or
more clips for playback.

Clip

A clip references the media files stored on the media drives to allow playback of
the video and associated audio and timecode recorded from a single source.
Deleting a clip deletes the media referenced by the clip only if it is not referenced
by another clip. You can use the Find Links feature to find related assets.

See

“Finding linked assets” on page 236

.

Program

Programs are generated from loop record mode or from a playlist using the
Playlist mode. Programs generated in Playlist mode include all the media and
transitions in the playlist, but nothing that breaks the flow of playout, such as, a
pause at the end of an event.

Control

Description and User Operation

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