Symbol edit window, 1 about symbols – IAI America IA-101-X-USBMW User Manual
Page 140

9. Symbol Edit W
indow
132
9. Symbol Edit Window
9.1 About Symbols
In the X-SEL controller, variable numbers, flag numbers and other values can be treated as symbols.
(1) Values supporting symbol conversion
The following values can be treated as symbols:
Variable number, flag number, tag number, subroutine number, program number, position number, input
port number, output port number, axis number, constant
(2) Symbol description rules
[1] First character: A single-byte alphabet or single-byte underscore.
[2] Second and subsequent characters: Any characters corresponding to ASCII codes 0x21 to 0x7e that
can be entered from the keyboard.
[3] Maximum number of characters: 9 single-byte characters (or 8 single-byte characters in the case of
a character string literal).
[4] Definition of the same symbol for two or more values within a given function is prohibited. (The same
symbol can be defined for two or more local values that are each used in a different program.)
[5] Definition of the same symbol for two or more flag numbers, input ports and/or output ports is
prohibited.
(The same symbol can be defined for two or more local flags/ports that are each used in a different
program.)
[6] Definition of the same symbol for two or more integer variable numbers and/or real variable numbers
is prohibited.
(The same symbol can be defined for two or more local variables that are each used in a different
program.)
[7] Definition of the same symbol for two or more integer constants and/or real constants is prohibited.
(3) Number of symbol definitions: Up to 1,000 (Up to 500 for SSEL, ASEL and PSEL controllers)
(4) Number of symbol uses allowed in commands: Up to 5,000 times including character string literals
(Up to 2,000 times for SSEL, ASEL and PSEL controllers)
*Defining the input condition, operands 1 and 2 and output in a step all using symbols is equivalent to four
symbol uses in one step.