Apple Shake 4 User Manual
Page 605
Chapter 22
Shake-Generated Images
605
The Text node uses the Shake implementation of the GL Render. It allows you to not
only manipulate the characters in 3D space (including X, Y, and Z position, rotation, and
scaling), but also in a camera field of view. Because of this, it is better to animate text
within the Text (or AddText) node to ensure crisp, clean edges.
To select a font in the interface:
1
In the Text node parameters, open the font pop-up menu.
To preview a font in the Viewer, right-click the font name in the list.
2
To choose a font from the list, click the font name.
Note: For long font lists, drag the scroll bar to see more fonts.
You can also use the following shortcuts at any time without any special formatting:
Text Shortcut
Writes
{parameter}
Prints either the local or global parameter value, for example:
Script={scriptName}
writes
Script=My_Script.shk
{nodeName.parameter}
Prints the parameter’s value from a selected node, for example:
Red Val = {Mult1.red}
could write
Red Val = .6
\n
New line. Example:
Hello\nWorld
returns
Hello
World
%f
Unpadded frame number
%F
Four-digit padded frame number
%t
Short non-dropframe timecode: no 00: (if not needed)
%T
Long non-dropframe timecode: hr:mn:sc:fr
%tD
Short dropframe timecode: no 00: (if not needed)
%TD
Long dropframe timecode: hr:mn:sc:fr
%H
Host name
%U
Username
%c,%C
Locale’s center
%d
Locale’s day 01-31
%D
Locale’s abbreviated day name: Wed
%E
Locale’s full day name: Wednesday
%m
Locale’s month: 01-12
%M
Locale’s abbreviated month name: Nov