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Loading a shading image into the camera, Chapter – ALLIED Vision Technologies Pike F-1600 User Manual

Page 159

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Description of the data path

PIKE Technical Manual V5.1.2

159

Loading a shading image into the camera

GPDATA_BUFFER is used to load a shading image into the camera. Because the
size of a shading image is larger than GPDATA_BUFFER, input must be handled
in several steps (see also Chapter

Reading or writing shading image from/into

the camera

on page 342):

Figure 81: Loading the shading reference image

Note

Configuration

To configure this feature in an advanced register: See

Table 161: Advanced register: Shading

on page 341.

For information on GPDATA_BUFFER: See Chapter

GPDATA_BUFFER

on page 376.

Query limits from

register:

SHDG_INFO and

GPDATA_INFO

Set EnableMemWR

to true (1)

Set AddrOffset to 0

Write n databytes

in

GPDATA_BUFFER

Increase

AddrOffset by n

bytes

Check

EnableMemWR for

no change

Repeat steps until

all data is written

Set EnableMemWR

to false (0)

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