HP 48g Graphing Calculator User Manual
Page 5
Attention! The text in this document has been recognized automatically. To view the original document, you can use the "Original mode".

Contents
1. Tlie Keyboard and Bisplay
Organization of the Display ............................................................. 1-1
The Status Area, Annunciators, and Messages ...
1-1
The Stack.......................................................................................... 1-3
The Command Line...................................................................... 1-4
Menu Labels.................................................................................. 1-4
Organization of the Keyboard ....................................................... 1-4
Applications and Command Menus......................................... 1-6
Cursor Keys................................................................................... 1-7
The CANCEL Key........................................................................ 1-8
Menus; Extending the Keyboard.................................................... 1-8
Working with Menus .................................................................. 1-9
2. Entering and Editing Objects
Keying In Numbers............................................................................ 2-1
Keying In Characters (the Alpha Keyboard)................................. 2-2
Keying in Special Characters............................................................ 2-4
Keying In Objects with Delimiters .................................................. 2-5
Using the Command Line................................................................. 2-7
Accumulating Data in the Command Line................................ 2-7
Selecting Command-Line Entry Modes...................................... 2-8
Recovering Previous Command Lines.................................... 2-10
Viewing and Editing Objects........................................................ 2-10
Using the EDIT Menu................................................................ 2-12
3. Stack
Using the Stack for Calculations...................................................... 3-1
Making Calculations ..................................................................... 3-1
Manipulating the Stack................................................................. 3-4
Recalling the Last Arguments ..................................................... 3-5
Restoring the Last Stack (UNDO) ............................................... 3-6
The Interactive Stack.......................................................................... 3-6
Contents-1