HP 48g Graphing Calculator User Manual
Page 378
Attention! The text in this document has been recognized automatically. To view the original document, you can use the "Original mode".
Binary is much faster, but if you want to edit objects on the
computer use ASCII.
3. Computer.
Execute the Kermit command to make it the server,
such as SERVER.
4.
HP 48.
Press
(r^fl/Ol fX) lY)
OK
5.
HP 48.
Enter or choose the
names
of the HP 48 variable or
variables to be transferred. Press
C H C u j S
OK to browse the
current directory, put a check-mark next to each variable you wish
to transfer to the computer. If necessary, move to a different
directory to choose variables (although you may only transfer
variables from a single directory at a time). Press OK to enter
the list of names in the
T R A N S F E R
form.
6.
HP 48.
Make sure that the
I/O
parameters are properly set up for
the transfer (see page 27-8 for details).
7.
HP 48.
Press
S E N D
.
8.
HP 48.
Terminate server mode by pressing
(5)0/3
SRSvR
I--
I
N 1 H .
1. Computer.
Run the program that has Kermit. Set the transfer
format to Binary or ASCII to match the current HP 48 setting.
2. Computer.
Execute the Kermit command to make it the server,
27
such as SERVER.
3.
HP 48.
Press ff^fl/o) (Y| fA) OK.
4.
HP 48.
Press C H u O S (S 0 K to bring up a listing of the
computer’s current directory. (Note that this will only work for
PC-compatible computers.) Select the files you wish to transfer
by placing check-marks next to their names. You may switch
directories by pressing C H u O S , just as with the Variable Browser,
if the files are located in another directory. Press OK after
all files are selected to return the list to the NOME s field in the
TRANSFER form.
5.
HP 48.
Make sure that the
I/O
parameters are properly set up for
the transfer (see page 27-8 for details).
6.
HP 48.
Press K G E T .
7 .
HP 48.
Terminate server mode by pressing
(5)0/0)
S R V R
F I N I S .
27-10 Transmitting and Printing Data