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Apple Color 1.0 User Manual

Page 354

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354

Index

March 26, 2007

Ceiling IRE 100
Channel data

and bit depth 109

Chroma (Chrominance) 31
Chroma levels 330
Chroma Limit 101
Chroma scope 151
Chroma subsampling 25

film vs. video 26

Chromaticity

defined 116

Cinema Tools 21

database 54

Cineon files 87
Cineon sequences

converting to QuickTime 88

Clamp node 251
Codecs

compatible for output 86
compatible third-party 85
compatible with Color 84
settings 98
tips for exporting with 87

Color

additional Web-based information 10
adjusting with curves 197
broadcast safe 332
color bars 332
limitations in the application 37
swatches 218

Color application documentation 10
Color balance 14, 165

adjusting shadows, midtones, and highlights 183
controls 179–182
overlap 187

Color balance controls

and control surfaces 182
managing overlap 188

Color Balance wheel 180
Color bars

about 329
and Y’CbCr rendering 332
described 329

color bars 332
Color calibration

broadcast monitors 330–332

Color cast

as a creative look 182
defined 179

Color contrast

defined 201

Color controls 63

customizing 63

Color correction

basics of 13
film versus video 18

goals 13
importing from another project 89
projects shot on film 17, 22
scene-to-scene 14
second telecine pass 20
specific elements 15
tape-to-tape 18, 20
telecines 22
traditional methods 18
when transferring film 17

Color FX 235–258

and interlaced shots 247
bin 236
how to make 236
interface 235
keyframing 287
Node view 236
noodles 236
saving favorite effects 248

Color FX room 36
Color grading 18
Color interface

adjusting for best monitoring 115

Colorist field 98
Color node 257
Color round trip 47
Color Setup Guide 10
Color targets 153
Color timing 18

for film 19

Complementary colors 33
Composite Limit 101
Conforming

parsing EDLs 56
projects 56

Conform negative 19
Connecting nodes 238–239
Constant keyframe interpolation 290
Contrast 28–29, 165, 330

adjusting with curves 193
controls 166
expanding and reducing 175
how it affects color balance 178
master controls 204
ratio 167
shadows, midtones, and highlights 168
Shadow slider 168
sliders and control surfaces 167

Control points

adding 192
adding to shapes 305
adjusting 192
editing 191
removing 193

Controls

accelerating by 10x 61