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Animating shapes with keyframes and trackers – Apple Color 1.0 User Manual

Page 305

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Chapter 15

Geometry

305

To add control points to a previously existing shape:

1

Select a shape to edit in the Shapes list.

2

Click Open Shape.

3

Click within the Image Preview area to add control points to the end of the selected
shape.

4

Click the first control point of the shape when you’ve finished adding more control
points.

Animating Shapes with Keyframes and Trackers

If necessary, you can animate shapes in one of two ways:

 Using keyframes: You can keyframe shapes. For more information on keyframing in

Color, see Chapter 14, “

Keyframing

,” on page 285

 Using a tracker: You can also use motion tracking to automatically animate a shape;

for example, to move to follow a feature that’s moving because the camera is
panning.

Once you create a tracker and analyze the shot (in the Tracking tab), you simply
select a shape from the Shapes List, and type the number of the tracker you want to
use in the Use Tracker field, and the shape is automatically animated. If Use Tracker is
set to 0, no trackers are applied. For more information, see the next section.