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Apple Color 1.0 User Manual

Page 34

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34

Chapter 1

Color Correction Basics

The HSL color space model can be graphically illustrated as a three dimensional cone.
Hue is represented by an angle around the base of the cone, as seen below, while
saturation is represented by a color’s distance from the center of the cone to the edge,
with the center being completely desaturated and the edge being saturated to
maximum intensity. A color’s brightness, then, can be represented by its distance from
the base to the peak of the cone.

Color actually provides a three-dimensional video scope that’s capable of displaying
the colors of an image within an extruded HSL space, for purposes of image analysis.
For more information, see “

3D Color Space Scope

” on page 157.