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Keyframing, Why keyframe an effect, Chapter 14 – Apple Color 1.0 User Manual

Page 285: See chapter 14, E along with it (see chapter 14

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Keyframing

You can create animated grades and other effects using
keyframes in the Timeline.

The keyframing mechanism in Color is simple, but effective. It’s designed to let you
quickly animate color corrections, vignettes, Color FX nodes, Pan & Scan effects, and
user shapes with a minimum number of steps.

This chapter covers the following:

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Why Keyframe an Effect?

(p. 285)

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How Keyframing Works in Different Rooms

(p. 286)

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Working with Keyframes in the Timeline

(p. 288)

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Keyframe Interpolation

(p. 290)

Why Keyframe an Effect?

In many cases, you may work on entire projects where there’s no need to keyframe any
of your corrections. However, keyframed primary corrections will often let you
compensate for dynamic changes in exposure or color in shots that might otherwise be
unusable. You can also use keyframes to create animated lighting and color effects to
further extend a scene’s original lighting.

Here are some common examples of ways you can use animated keyframes:

 Correct an accidental exposure change in the middle of a shot.
 Create an animated lighting effect, such as a light being turned off or on.
 Correct an accidental white balance adjustment in the middle of a shot.
 Move a vignette to follow the movement of a subject.
 Animate a user shape to rotoscope a subject for an intensive correction.