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How to control a player channel with the beplay – EVS IPDirector Version 6.0 - November 2012 Part 8 User's Manual User Manual

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3.3.2.

How to Control a Player Channel with the
ShuttlePRO

The ShuttlePRO must be physically connected and recognized by the IPDirector
hardware. To control a player channel with the ShuttlePRO, proceed as follows:

1. Press the Select Player key on the ShuttlePRO controller.

This calls up a list of players available to be controlled.

2. Use the jog dial to move through the list and highlight the required player channel,

based on the player channels assigned to the Timeline Engine.

3. Press the Select Player key again to assign the channel and exit the menu.

To un-assign the ShuttlePRO to IPEdit, apply the same procedure selecting None in the
list.

Refer to the ShuttlePRO section of the manual for more information on the controller.

3.3.3.

How to Control a Player Channel with the
BEPlay

The BEPlay must be physically connected and recognized by the IPDirector hardware.
The channels must have been assigned to the remote Function buttons as described in
the section "Assigning Channels to Function Buttons" in the chapter "System
Management – Remote Control Management – BEPlay Remote" of the manual.

IPDirector - Version 6.00 - User Manual - IPEdit

3. Managing Channels

9