Cp3 bt26 – National CP3BT26 User Manual
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CP3
BT26
If the corresponding Frame Sync Select (FSS) bit in the Au-
dio Control and Status register is set, the receive and/or
transmit path generates or recognizes long frame sync puls-
es. For 8-bit data, the frame sync pulse generated will be 6
bit shift clock periods long, and for 16-bit data the frame
sync pulse can be configured to be 13, 14, 15, or 16 bit shift
clock periods long. When receiving frame sync, it should be
active on the first bit of data and stay active for a least two
bit clock periods. It must go low for at least one bit clock pe-
riod before starting a new frame. When long frame sync
pulses are used, the transfer of the first word (first slot) be-
gins at the first positive edge of the bit shift clock after the
positive edge of the frame sync pulse. Figure 71 shows ex-
amples of short and long frame sync pulses.
Figure 71.
Short and Long Frame Sync Pulses
Some codecs require an inverted frame sync signal. This is
available by setting the Inverted Frame Sync bit in the
AGCR register.
20.6.3
Audio Control Data
The audio interface provides the option to fill a 16-bit slot
with up to three data bits if only 13, 14, or 15 PCM data bits
are transmitted. These additional bits are called audio con-
trol data and are appended to the PCM data stream. The
AAI can be configured to append either 1, 2, or 3 audio con-
trol bits to the PCM data stream. The number of audio data
bits to be used is specified by the 2-bit Audio Control On
(ACO) field. If the ACO field is not equal to 0, the specified
number of bits are taken from the Audio Control Data field
(ACD) and appended to the data stream during every trans-
mit operation. The ADC0 bit is the first bit added to the
transmit data stream after the last PCM data bit. Typically,
these bits are used for gain control, if this feature is support-
ed by the external PCM codec.Figure 72 shows a 16-bit slot
comprising a 13-bit PCM data word plus three audio control
bits.
Figure 72.
Audio Slot with Audio Control Data
D7
D6
D5
D4
D3
D2
D1
D0
Long Frame
Sync Pulse
Bit Shift Clock
(SCK/SRCLK)
Shift Data
(STD/SRD)
DS156
Short Frame
Sync Pulse
D7
D6
D5
D4
D3
D2
D1
D0
SCK
STD
DS161
SFS
ACD0
ACD1
ACD2
D12
D11
D10
D9
D8
13-bit PCM Data Word
Audio
Control
Bits
16-bit Slot