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Transform – Adobe Premiere Elements 12 User Manual

Page 182

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Echo Time

Number Of Echoes

Starting Intensity

Decay

Echo Operator

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Latitude

Longitude

Roll

Focal Length

Distance

Zoom

Fill Color

Echo
A. Original clip B. Clip with low echo values C. Clip with increased number of echoes

Specifies the time, in seconds, between echoes. Negative values create echoes from previous frames; positive values create echoes

from upcoming frames.

Specifies the number of frames to combine for the Echo effect. For example, if two echoes are specified, Echo will make a

new clip out of [current time], [current time + Echo Time], and [current time + 2 x Echo Time].

Specifies the intensity, or brightness, of the starting frame in the echo sequence. For example, if this is set to 1, the first frame

is combined at its full intensity. If this is set to 0.5, the first frame is combined at half intensity.

Specifies the ratio of intensities of subsequent echoes. For example, if the decay is set to 0.5, the first echo will be half as bright as the

Starting Intensity. The second echo will then be half that, or 0.25 times the Starting Intensity.

Specifies the operations to be performed between echoes. Add combines the echoes by adding their pixel values. If the starting

intensity is too high, this mode can quickly overload and produce streaks of white. Set Starting Intensity to 1.0 per number of echoes and Decay to
1.0 to blend the echoes equally. Maximum combines the echoes by taking the maximum pixel value from all the echoes. Minimum combines the
echoes by taking the minimum pixel value from all the echoes. Screen emulates combining the echoes by sandwiching them optically. This is
similar to Add, but it will not overload as quickly. Composite In Back uses the echoes’ alpha channels to composite them back to front. Composite
In Front
uses the echoes’ alpha channels to composite them front to back. Blend combines the echo values by averaging their values.

Posterize Time

The Posterize Time effect changes the frame rate of a clip to one you choose. You can use it to slow a 30-fps clip to 24 fps, for example, to give it
the look of film, slow it to 18 fps to simulate the jerkiness of old home movies, or slow it even further to give it a strobe effect.

Transform

Camera View (Windows only)

The Camera View effect distorts a clip by simulating a camera viewing the subject from different angles. By controlling the location of the camera,
you distort the shape of the image.

Moves the camera vertically. The effect makes the clip appear to be flipping vertically.

Moves the camera horizontally. The effect makes the clip appear to be flipping horizontally.

Rolls the camera, thus appearing to rotate the clip.

Changes the focal length of the camera lens. Shorter lengths provide wider views, whereas longer focal lengths provide narrower

but closer views.

Sets the distance between the camera and the center of the clip.

Enlarges or reduces the view of the clip.

Specifies the background color.

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