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Pixelate render, Bevel alpha, Bevel edges – Adobe Premiere Elements 12 User Manual

Page 176: Drop shadow, Facet (windows only), Lightning, Pixelate, Render

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Tilt

Distance To Image

Specular Highlight

Preview

Note:

To the top

To the top

Controls vertical rotation (rotation around a horizontal axis).

Specifies the clip’s distance from the viewer. As the distance gets larger, the clip recedes.

Adds a glint of light that reflects off the surface of the rotated layer, as though an overhead light were shining on the surface.

When Draw Preview Wireframe is enabled, the specular highlight is indicated by a red plus sign (+) if it is not visible on the layer (the center of the
highlight does not intersect the clip) and a green plus sign (+) if the highlight is visible. You must render a preview before the Specular Highlight
effect becomes visible in the Monitor panel.

Draws a wireframe outline of the three-dimensional clip. Because manipulating a clip in three-dimensional space can be time consuming,

the wireframe renders quickly so you can manipulate the controls to get the rotation you want. Deselect the Preview control when you finish
manipulating the wireframe clip to see your final results.

Bevel Alpha

The Bevel Alpha effect adds a beveled edge and lights to the alpha boundaries of a clip, often giving two-dimensional elements a
three-dimensional appearance. (If the clip has no alpha channel or its alpha channel is completely opaque, the effect is applied to the edges of the
clip.) The edge created in this effect is somewhat softer than that of the Bevel Edges effect. This effect works well with text containing an alpha
channel.

Bevel Edges

The Bevel Edges effect gives a chiseled and lighted three-dimensional appearance to the edges of a clip. Edge locations are determined by the
alpha channel of the source clip. Unlike Bevel Alpha, the edges created in this effect are always rectangular, so clips with nonrectangular alpha
channels do not produce the proper appearance. All edges have the same thickness.

Drop Shadow

The Drop Shadow effect adds a shadow that appears behind the clip. The shape of the Drop Shadow is determined by the clip’s alpha channel.
Unlike most other effects, Drop Shadow can create a shadow outside the bounds of the clip (the dimensions of the clip’s source).

Since Drop Shadow uses the alpha channel, it works well with 32-bit footage files from drawing programs and three-dimensional rendering
programs that support the alpha channel.

Because Drop Shadow works best when it is the last effect rendered, apply this effect after applying all other effects. You can create a

realistic-looking shadow on animated clips by applying and animating the Motion or Basic 3D effect prior to applying Drop Shadow.

Pixelate

Facet (Windows only)

The Facet effect clumps pixels of similar color values in cells for a painterly effect. Keyframes cannot be applied to this effect.

Render

Lightning

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