Apple Shake 4 Tutorials User Manual
Page 4

4
Contents
93
Working With Z Channels
Creating Composites With ZCompose
Color Correcting Premultiplied Images
3D Compositing With the MultiPlane Node
Importing Camera and Animation Data
Chapter
4
133
Working With Expressions
133
Tutorial Summary
133
Creating the Fan Composite
Creating a Light Source With RGrad
Looping Frames in the Time View
Using Local Variables and Expressions
Simulating Volumetrics With RBlur
Concatenating Color Adjustments
Adding Motion Blur to Pre-Animated Elements
Chapter
5
163
Using Keylight
163
Tutorial Summary
164
Using Keylight to Pull a Key
Testing the Mask With a Viewer Script
167
Adjusting the Mask With Parameters
Color Correcting the Foreground Image
Using fgBias to Remove Blue Spill
Chapter
6
183
Using Primatte
183
Tutorial Summary
The Basics of Pulling a Key in Primatte
Compositing Outside of Primatte
Chapter
7
201
Tracking and Stabilization
201
Tracking and Stabilizing Nodes
202
Stabilizing an Image Sequence
206
Converting Stabilization Data to MatchMove Data
208
Using the MatchMove Node