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Loading images – Apple Shake 4 Tutorials User Manual

Page 16

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Chapter 1

Shake Basics

Loading Images

To load images into your project, you use the FileIn node from the Image Tool tab. In
these tutorials, the notation for creating nodes is identified with this format: Tab Name-
Node Name, as in “insert an Image-FileIn node”.

Note: Do not confuse the FileIn node with the Load and Save buttons at the upper-
right corner of the screen. The Load and Save buttons are for retrieving and saving
Shake scripts.

If you still have that ColorWheel node in the Node View, you need to remove it. Click
once on the node to select it, then press the Delete (Mac OS X) or Backspace (IRIX/
Linux) key.

To load the images:

1

In the Image tab, click FileIn to launch the File Browser.

2

Browse to the $HOME/nreal/Tutorial_Media/Tutorial_01/images directory.

Note: See “Browsing Tips” below for information on saving this directory to a list of
favorites.