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Apple Shake 4 Tutorials User Manual

Page 129

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Chapter 3

Depth Compositing

129

Before you import camera data, it’s very important that the in/out frames on the Time
Bar match the start/stop frames for the camera data. In our example, our camera data
starts at frame 95 and ends at frame 156—and the project Time Bar is already adjusted
accordingly.

To import 3D camera data:

1

Display the Time View and turn off the Shift Curves option.

This step is very important, so that Shake will not adjust the frame data from the
imported camera.

2

In MultiPlane1 parameters, click the Camera tab.

3

Scroll down and click the Load button.

4

In the File Browser, navigate to the $HOME/nreal/Tutorial_Media/Tutorial_03/images
directory, then select the track_data.ma file and click OK.

You’ll now see the point cloud data and the updated camera (Camera_1_1) added from
the 3D data file.

Now, before you preview, adjust the position of the still images.