Character generator process, Defining the area to insert text/graphics – EVS XEDIO CleanEdit Version 4.35 - August 2013 User Manual User Manual
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11.3.3. Character Generator Process
The text and graphics integration process includes the following steps:
1. See section "Defining the Area to Insert Text/Graphics" on page 202.
2. See section "Adding Text and Graphics to the Edit" on page 203.
3. See section "Saving a template of Character Generator Page" on page 208.
4. See section "Applying a Transition Effect to the CG Area" on page 209.
5. See section "Checking the Integrated Text and Graphics" on page 210.
6. See section "Editing the Character Generator Page Properties" on page 211.
11.3.4. Defining the Area to Insert Text/Graphics
When an edit is loaded in the timeline, you will first have to define the area to insert
text/graphics. This can be viewed like creating a Character Generator page.
You have the possibility to:
•
Define the area from the nowline position for a default duration of 4 seconds: put the
nowline at the required position and then click the Create New Page button.
•
Define the area between a Mark IN and a Mark OUT: click the Mark IN and Mark
OUT buttons and then the Create New Page button on the top of the Page List tab.
The Text Properties tab is displayed.
Tags appear in the timeline.
They are associated to tag numbers which are displayed in the Page List tab as well.
Note
Nested areas can be defined.
or
202
11. Voiceover, Graphics and Text Graphics
EVS Broadcast Equipment SA
Issue 4.35.B - August 2013