E-mem modify all operations – Grass Valley Kayenne v.3.0 User Manual
Page 193

KAYENNE — User Manual
193
E-MEM Operations
E-MEM Modify All Operations
The Modify All function can be used to modify selected values of all the
keyframes in an effect that are on levels delegated for editing. Keyframes
on levels not delegated for editing are unaffected.
Modify All operations only affect parameters that have been modified in
the work buffer from the values of the current position of the time cursor.
Typically this position is the current keyframe, but it could be the interpo-
lated state on the path between keyframes. If the cursor is on the path, the
Modify All function will also add a keyframe to the effect at that location.
Modifications to the work buffer are made by pressing a button, turning a
knob, or entering a value with the key pad.
Two different types of Modify All functions are available:
•
Modify All Relative operations calculate a difference between the current
value at the time cursor position and the current work buffer value for
each changed parameter. This difference is applied to all the affected
key frames in the effect. For example, a hue change of 30 degrees will
shift different hues by that amount, and will not change them to the
same hue. This function is performed by touching the Modify All Rela-
tive button on the Timeline Edit menu.
•
Modify All Absolute operations replace the current value of parameters
of all affected keyframes in the effect with the current value of each
changed parameter in the work buffer. For example, if a hue was
changed 30 degrees to make it red, different hues on other keyframes
will be changed to red, not shifted 30 degrees. Exact values, not differ-
ences, result. This function is performed by touching the
Mod All Absolute
button on the Timeline Edit menu.
Mode changes are always absolute. Turning a function on turns it on for all
affected keyframes, and does not toggle on functions off.
To perform a Modify All operation:
1.
Delegate for editing the levels in the effect you wish to be affected by
the modifications.
2.
Move the time cursor to the location in the effect you wish to use as a
baseline for the operation.
3.
Change the desired parameters by pressing a button, turning a knob, or
entering a value with the key pad.